

Product Details
- Amazon Sales Rank: #29129 in Digital Video Games
- Brand: Nordic Games
- Model: 40842of Setarrif2
- Released on: 2011-10-25
- Platforms: Windows Vista, Windows 7, Windows XP
- Format: Download
Features
- Experience a new, compelling part of the chronicles of Argaan
- Play parts of the story from your famous allies? perspective
- All new enemies as well as new armors and weapons to further expand and hone your combat skills
- Stand-alone expansion with a playtime of 4-8 hours
- Import your character from the main game (with a character that killed the endboss of ArcaniA main game)
ArcaniA - Fall of Setarrif [Download]
Product Description
ArcaniA – Fall of Setarrif is the first stand-alone expansion for ArcaniA, further elaborating the storyline. A mysterious, dark demonic force devastates the Eastern lands of Argaan, heading towards the coastal city of Setarrif. Only the nameless hero and his strongest allies can decide the upcoming battle.
System Requirements
| Minimum Specifications: | Recommended Specifications: | |
| OS: | Windows XP, Vista and 7 | |
| Processor: | Intel Core 2 Duo @ 2.8 GHz / AMD Athlon II x2 @ 2.8 GHz | Intel Quad Core @ 3 GHz / AMD Phenom II x4 @ 3 GHz |
| RAM: | 2GB | 4GB |
| Hard Drive: | 5 GB | |
| Video Card: | GeForce 8800 GTX | GeForce GTX 250 |
Customer Reviews
Most helpful customer reviews
15 of 19 people found the following review helpful.Just inadequate
By Peter Olafson
Set aside for the moment Arcania's reduction of the storied Gothic line of RPGs to a semi-linear 3D version of Diablo. Suffice to say this delayed stand-alone expansion (which sensibly drops the Gothic name entirely) is unlikely to win new converts. While I appreciate the impulse to follow up on loose ends, it doesn't improve on the parent game (which is comparatively open-ended), it feels short, the story and revisited characters are less than compelling, portions are weirdly lit and weirdly voiced and it's far, far too easy. The AI is still awful. The bosses go down like so many sacks of potatoes -- often without striking a blow in their defense. Playing on "difficult," I was able to kill the end-boss simply by perching on a distant slope (thus eluding all the conjured critters), easily dodging the occasional energy bolts hurled my way and having at the demon with bow and arrow. No challenge at all. It was just an obligatory final task in a game that by then I no longer wanted to play.
This Page is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.



