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Monday, December 31, 2012

Compare Prices For Warhammer 40000: Dawn of War II: Chaos Rising

Warhammer 40000: Dawn of War II: Chaos Rising
Warhammer 40000: Dawn of War II: Chaos Rising

Code : B002V16T92
Category :
Rating :
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Product Details

  • Amazon Sales Rank: #10451 in Video Games
  • Brand: THQ
  • Model: 49413
  • Released on: 2010-03-11
  • ESRB Rating: Mature
  • Platforms: Windows Vista, Windows XP
  • Format: DVD-ROM
  • Original language:
    English
  • Number of items: 1
  • Dimensions: .25 pounds

Features

  • Put new units for the Space Marines, Ork, Eldar, and Tyranid armies and two new last stand heroes to work for you on the battlefield.
  • This expansion allows you to continue your fight against the enemies of the Emperor and use your squads? wargear, abilities, and experience to battle Chaos in 15 new missions.
  • New ice planet graphics set increases visual diversity and adds 7 new multiplayer maps while six-player online multiplayer and a raised level cap of 30 allows for even more glory and devastating abilities.
  • New single player mechanic allows you to equip incredibly powerful equipment that corrupts your squad and will guide the story towards or away from the corrupting influence of Chaos.
  • Swear loyalty to the Chaos Gods and play as the bloodthirsty Chaos Space Marines in multiplayer battles against both Chaos Rising and Dawn of War II owners.





Warhammer 40000: Dawn of War II: Chaos Rising









Product Description

Your Blood Ravens have saved the sector, but can they save themselves? In THQ Inc. and Relic Entertainment’s sequel to the acclaimed Dawn of War II real time strategy franchise, you return to sub sector Aurelia where a long lost frozen ice planet has reappeared from the Warp, bringing with it new secrets to uncover and foes to face.





   



Customer Reviews

Most helpful customer reviews

18 of 21 people found the following review helpful.
4Much Like Its Predecessor
By Christopher Random
One caveat first. This is a Windows Live/Steam game, so if you have objections to either of those things then stear clear. That said, I'm going to provide a brief review of the game with scoring not weighted by those factors.I have a fairly uncommon perspective on this game, I imagine, which is that I played it before I played the original (which I just completed last night), so I can rate it both as a stand alone experience untainted by preconceptions, and as a continuation of the original.As a stand alone experience I found the game to be quite addictive and fun. The first level is designed as something of a tutorial to the game's basic mechanics. You're introduced to various ideas like explosives, the cover system, bunkers, the strengths and weaknesses of the different squad types, etc. Not having read the manual I found myself scratching my head at a few things but if you click the little quick tip icons on the left side of the screen and pay attention you can figure out most of the game's major mechanics fairly quickly. I was able to beat the first level of the game at the medium difficulty setting on my first try. Don't forget to use the "x" button frequently to retreat your squads that have lost members. This way you can replenish them to full strength and bring them back into the fray without any of your squad leaders requiring revival. This works especially well during boss battles. Since the bosses don't heal you can chip away at them and win by sheer persistence. Once you learn the mechanics you are fairly quickly thrust into the thick of things and the game ceases to coddle you.Your squads carry through from one mission to the next, gaining levels and experience much like an RPG. You can and will upgrade their equipment multiple times. Though individual members of each squad can die (and easily be replaced at any control point), the squad leaders persist and stay with you for the whole game. You'll have to play through a few missions before you find Captain Thule, or unlock your Terminator armor, though.You lose stars on your mission rating for each squad leader that becomes incapacitated during the mission (whether you revive them during that mission or not). I find this mechanic works well. You can plow through most missions by attrition, even if you have to revive your squad leaders multiple times, but to earn the highest rating (and the most experience), you'll need to be smarter and more methodical. It can be quite a challenge to get a 5 star rating in all three categories (number of enemies killed, squads that didn't become incapacitated, and speed with which you complete the mission).There are a few changes to the game as compared to its predecessor, but nothing major (with the exception of the corruption system). Mostly, you just don't have to worry about defending your foundries and such any more. You'll probably also appreciate the new abilities you can unlock. Some of them are truly amazing such as converting signum use to energy. Talk about blasting the enemy to smithereens! Good stuff. I particularly enjoyed the section of the game where you get to explore an ancient space hulk. I had flashbacks to the board game. Also, at a certain point you unlock a new unit type, the Terminator Librarian. This guy is extremely versatile and effective if specced out right. Controllable mini "black holes"? Yes, please. The game includes an additional enemy type, chaos marines, which are pretty evil and fun to blow up. I'm sure there's some change to the tactics required to defeat them, but I found that they died pretty "hand"ily to Davian Thule's massive Dreadnought claws. Long live Captain Thule! Additionally, there's a corruption system whereby you can let your team become more and more evil, thus unlocking the ability to use special "corrupted" weapons and armor, which are fairly univerally better than the uncorrupted stuff. I didn't try it this way yet, so I don't know exactly how it would change the story, but intend to do this on my 2nd play through.In summary, if you liked the original, you'll like this. I can't imagine why you wouldn't. If you haven't played any DoW II but you like tactical style RTS games with no base building (much like World in Conflict) then you should definitely give this one a try.

2 of 2 people found the following review helpful.
3If you liked the first one get this.
By Timothy J. Mcconnell
If you liked Dawn of War II, you will like this. The story continues and you can import your save game. It is mostly more of the same except for a few welcomed changes. The biggest of all is the changed mission structures. DoWII ended too many missions with an arena and a boss fight. Those are still present but not nearly as prevalent. While you revisit the planets from DoWII, they are new maps that show what has happened to the planets because of the Tyranid invasion. A new "planet" is also added where more missions take place. A librarian squad member is added who acts as a powerful spell caster but I had a hard time justifying using him over the dreadnought. A new "Corruption" mechanic is added where certain choices made during missions corrupt your characters to Chaos. This opens new abilities but at the cost of a bad ending. It also affects the story. New war gear has been added and new skills have been as well. The level cap has been raised.Again, if you liked the first game, get this and if you didn't, it doesn't change enough to make you change your mind. I have not played it myself but DoWII Retribution sounds like it as a much different game. Maybe you should try that.

1 of 1 people found the following review helpful.
3Not Bad
By Veil_Lord
First off, copy protection. It's not as bad as it could be. You have to run steam and Games For Windows Live, but after the first activation Steam can be left in offline mode and Games For Windows Live can be created as an offline profile. It's annoying and the game hassles you to go online, but the game is playable and doesn't seem to have any really evil protection like SecureROM.Dawn of War 2 is a tactical RTS game that removes base management entirely in single player and somewhat in multiplayer. Chaos Rising is the sequal, but it really does come off as just an expansion pack. You can import your DOW2 campaign into Chaos Rising so you start out partially leveled up, which is a nice touch, but what hurt is that I finished it in far less time than the original. One problem is a lack of the random missions you'd get in DOW2. Those not only got you some experience if you were low, but sometimes a decent weapon. In fact, in Chaos Rising you mostly lose the mechanic of capturing certain buildings to gain bonuses. You can still capture buildings, but mostly just for items or a respawn spot. Replacing it is the new "taint" mechanic. You're now forced to do certain objectives in most missions or take a certain character on your team or you start leaning closer to Chaos. As you become more tainted, your powers change. There's a new bar on each character page that shows the stages (0-24) of taint. I played it entirely pure and it was quite possible to do the tasks, but they were kind of annoying at times.For the most part, the game played alright. I only had some weird glitches when I was trying to select characters sometimes. My 8400GS graphics card was pushed to the limit and beyond, but by turning of the Aero interface (glassy look to windows in Vista) and changing my texture quality to "Performance" on the graphics card, I managed to play with only a few areas of really bad lag. I doubt I could play online without lagging out though. The AI on your units is not always great. My commander would routinely stand around getting shot until I told him to go attack the guy shooting him. Still, the characters are good. The powers are good. The weapons are good. Pretty good game overall.There's no way it's worth $30 to me on its own, though in the package with the original too for $40 it's not that bad. I got that for $20 so I'm quite happy. Just be aware that as with DOW2 there is only a Space Marines campaign so don't expect a lot of single player time. I could really only recommend buying this one on its own if you're really into playing multiplayer.

See all 29 customer reviews...



Warhammer 40000: Dawn of War II: Chaos Rising. Reviewed by Rocky C. Rating: 4.4

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Who Sells Amnesia [Download]

Amnesia [Download]
Amnesia [Download]

Code : B004K1F334
Category :
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Product Details

  • Amazon Sales Rank: #1672 in Digital Video Games
  • Brand: ValuSoft
  • Model: 40563Amnesia1
  • Released on: 2010-09-08
  • ESRB Rating: Mature
  • Platforms: Windows Vista, Windows 7, Windows XP
  • Format: Download





Amnesia [Download]







   



Customer Reviews

Most helpful customer reviews

113 of 115 people found the following review helpful.
5The Quintessence of Uniqueness, Not to Mention Scariness
By Leonard Ferrucci
Amnesia provides a much-needed break from today's omnipresent first-person shooters (Halo, Call of Duty, etc.). Not only is Daniel, the unfortunate dude that you as a player get to control, unable to go trigger-happy with an assault rifle, he is incapable of defending himself altogether. This creates an entirely new type of game, one which I find just as, if not more, entertaining.Amnesia's most redeeming quality is its atmosphere. This is without a doubt the scariest video game I have ever played. A few years ago I bought Doom 3 in hopes of being legitimately scared while gaming. Doom was slightly nerve-racking at times, but I always found myself comforted by the fact that if anything came at me, I could fill it with lead, plasma, or the teeth of a chainsaw. Amnesia provides no such comfort, which is what makes it so fantastic. Another difference is the way in which the game affects you. Doom 3 achieves its scariness via dismembered corpses, splattered viscera and gore, flickering lights, evil laughs, and enemies that spawn right in front of your face. Amnesia has a much more psychological effect, one that fills you with a cold, palpable sense of dread that makes it difficult to reach for the next door handle.Playing this game in a dark room with earphones and a real desire to be filled with terror and apprehension (as twisted as that may seem) will immerse you in a world unlike any you have experienced. Within the first 15 minutes of playing this, I found myself clenching my teeth in fear, inhaling deeply before entering each new room. Unlike during a horror movie, you are in control, and you must react to the sudden breathing from around the corner, the horrified shrieks of an unnamed woman, or the shadowy menace smashing through your makeshift barricade.To cut to the chase, I love everything about this game. All of its components, the limited oil for your only lantern, for example, make it one of the most amazing PC games in a while. The product itself is flawless also. It comes in a typical DVD case with a cover, and installed on my computer within minutes without a hitch. If you are in for a highly entertaining scare, I strongly recommend that you purchase this game.

28 of 28 people found the following review helpful.
4Atmospheric
By Lisa Shea
A puzzle-horror game, "Amnesia" eschews combat and action in favor of immersive terror-based gameplay."Amnesia: The Dark Descent" casts the player as Daniel, who is (appropriately enough) an amnesiac. He's trapped in a dark, abandoned castle, and must navigate it and find his way out. The main gameplay is puzzle-centric, with a few features that make it stand out. The first of these is the use of light: if Daniel is not standing in the light, his sanity meter drains, eventually causing panic and hallucinations. Light can be generated in two ways: either using a tinderbox on a candle or torch, or using your lantern. Both tinderboxes and lamp oil are limited, so the player can't always be in the light.Adding to this is the presence of monsters of various shapes and types. Unlike some "survival horror" games, there is no way for Daniel to defeat the monsters. Instead, they must be avoided. This is most commonly done by hiding in the shadows - but the above problem presents itself, forcing the player to choose between their safety and their sanity. This adds to a sense of actually being hunted - monsters aren't just there to be easily outsmarted or defeated, they're plausible threats that the player has to deal with.The puzzles aren't anything special - they're just sort of an obstacle. They're probably the least-notable part of the game. The whole "light and dark" thing gets a lot more attention; puzzles are just a way to occasionally break up that mechanic. One neat thing about the game is that your character "interacts" with objects: he picks them up (with ghostly invisible hands) and can throw them, rotate them, and so on. Doors aren't just slammed open, the player's invisible hand grips the doorknob and pushes or pulls on it. While this is kind of a neat touch, the fact that "Daniel" doesn't actually have a model makes it kind of weird - you can't see your body, so it's just sort of floating in front of you.Overall, "Amnesia: The Dark Descent" wasn't perfect, but it had some neat ideas. It's atmospheric and it does a lot with illumination, which is something that a lot of games don't care much about. Other than its main mechanic it's kind of simplistic, and might not hold the player's attention if they get bored of "stay out of darkness except when monsters are around", but if you can deal with that then it's pretty good.Rating: 8/10.

25 of 26 people found the following review helpful.
5One of the scariest games ever made.
By Matthew Buckley
Positives:+ Great sound design that will make your hair stand on edge+ Excellent "insanity" mechanic that forces you to play the game afraid to succeed+ Value easily supersedes its $20 price tagNegatives:- Dated visuals- A little shortOne thing is for sure: The folks at Frictional Games sure do know how to scare you.The small-staffed indie developer had already flexed its survival-horror muscles with the Penumbra trilogy spanning 2007-2008. So when they said that Amnesia: The Dark Descent would be scary, many were inclined to believe them. It's doubtful that many knew it would be this scary. Here is a game that legitimately requires courage to complete.From the onset, the game explains that it is not meant to be "played to win," but rather played to be immersed in its atmosphere. Don't worry, as truly there is no way to avoid being immersed regardless of the approach taken. The game also suggests that it be played in a dark room with headphones rather than separate speakers to aid in the immersion. I didn't have the guts to play it that way, and even after having finished the play-through and knowing what to expect from it, I still wouldn't do it.The game begins in a castle and, as expected, with the protagonist stricken with amnesia. The narrative kicks off with a letter found close by that was written by the main character prior to becoming amnesiac, identifying him as Daniel. One line sticks out immediately: "I choose to forget." Questions are bound to result: So Daniel gave himself amnesia somehow? How would he have done that? What was so horrible that he voluntarily wiped his memory clean to forget it? These questions and more will beg to be answered throughout the entirety of the game. To provide any more specific explanation of the plot-line would spoil the experience, but trust that while this approach to a prologue may seem trite at first, it is fleshed out wonderfully, and ultimately integral to the narrative.The remainder of the storyline is explained through texts found throughout the game world in the form of diary entries from Daniel himself, as well as historical logs that serve to fill out the back-story, similar to the method of narrative delivery found in the original survival-horror title, Alone in the Dark. The placement of some of these excerpts will seem nonsensical at times, but they do well to keep the forward momentum of the game intact. There will be moments where you may ask yourself, "Why am I here? Why am I going this way?" Thankfully, most of these questions are answered quickly, with just the right amount of curiosity looming. The ongoing narrative of the game is assuredly interesting, and is seemingly held to a higher-standard of storytelling that was more commonplace in the heyday of adventure games rather than the "action-makes-up-for-story" approach often found in popular games today.However, none of this explains just what makes the game so frightening. While the story is compelling, the gameplay itself is what makes Amnesia: The Dark Descent such a unique experience. Where most games give the protagonist some sort of unnatural strength and courage to blindly traverse into the darkest caverns and find a way to participate in some form of hand-to-hand combat with its inhabitants, our main character Daniel is utterly human. He is scared of the dark, scared of the creatures in the castle, and completely defenseless. This leads to another way the game inspires fear: To succeed, the player must play the game as if afraid. There is no success to be found in throwing caution to the wind.Light, or the lack thereof, plays an important part in the flow of the game. If Daniel is in the dark, he will gradually lose his mind. This is evidenced through visual cues such as the field of vision slowly morphing and moving, blurring, colors bleeding into others, and occasionally imaginary(?) bugs crawling across the screen. There are also audio events that are potentially even more disorienting. Even while "sane," there are screams, moans, and footsteps peppered throughout the game that are specific to each area, garnering a consistent uneasiness. But if Daniel is scared, this will be accompanied by a very eerie scratching noise that will be all-too-easily recalled well after the game is over. These "fear" evidences are also triggered by frightening experiences Daniel may have, such as supernatural occurrences, or simply seeing one of the inhabitants of the castle.To explain the nature or origin of the creatures roaming the castle would be too much of a spoiler. Suffice it to say that when you're scared while playing this game, these creatures are what you are scared of. There is no defense against these enemies, so when they show up, Daniel has no choice but to run and hide or die. This can lead to a chain reaction of frightening events. One of these creatures could be unexpectedly seen when turning a corner. The sight of them instills fear in Daniel, triggering the appropriate visual and audio cues, while you as the player attempt to collect your own wits and run, looking for a place to hide. You then run into the nearest room, slam the door shut, and find a dark corner to hide in. Now there is another problem, as Daniel is in the dark, continuing his descent into insanity. You face the corner to avoid seeing the creature and hope to preserve some of Daniel's sanity, but behind you, it can be heard entering the room and slowly looking around. All that is left to do is hope that it leaves. But at some point, the decision has to be made to turn around and see if it is still there, and then peek around the door to check outside again. You may find that simply following through with this decision is easier said than done.This brings to light another game mechanic that deepens the experience: the physics. There is no single-click command to open drawers or wardrobes looking for items and clues, or even to open doors to explore new rooms. Instead, these items need to be dragged open while clicking and holding the mouse button, and they will move as quickly as the mouse is moved. This may sound minor, and at first, it feels like simply a nice add-on detail. However, when you're being chased and you slam the door behind you, returning to slowly crack open the door to peek out, that's when the importance of this mechanic truly sinks in.One of the only major detractors from this game is the visual quality. There is an overall dated look to the character models, textures, and lighting. Though, as a small-budget, small-workforce development, this is ultimately forgivable. The quality of the audio and the visual events triggered by the fear mechanic will overshadow most of the basic graphical inadequacies.The length of this game is quite the variable. Some have stated that there is little more than six hours of gameplay, while others have logged more than ten hours on a single play-through. This is the result of varying approaches to the game, as well as varying successes with the puzzles therein. Regardless, at $20, there is plenty of gameplay in this title, and it ends at just the right time. Monotony is not given a chance to develop, while there is relief that the experience is complete.If you are a fan of horror games, or if you are curious as to whether or not a game can scare you at all, Amnesia: The Dark Descent is a must-play. While the visuals are dated and the game is on the short side, it is well worth the $20 to experience the best haunted house you've visited to date. I've heard skeptics in the past say that there is no way a video game can be truly frightening, but I defy any one of those people to play through this game and make that same statement. Indie developer Frictional Games has definitely shown the big boys how to make a scary game.Score: 9/10Review from www.bowlingotter.com

See all 115 customer reviews...



Amnesia [Download]. Reviewed by Perry S. Rating: 4.0

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CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

Sunday, December 30, 2012

Price Compare Dragon Age: Origins

Dragon Age: Origins
Dragon Age: Origins

Code : B001IK1BWC
Category :
Rating :
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Product Details

  • Amazon Sales Rank: #4011 in Video Games
  • Brand: Electronic Arts
  • Model: DragonOrigin-pc
  • Released on: 2009-11-03
  • ESRB Rating: Mature
  • Platforms: Windows Vista, Windows XP
  • Format: CD-ROM
  • Number of items: 1
  • Dimensions: .99 pounds

Features

  • Scalable combat options that let you decide the level of control you have over your party, including NPCs. Issue orders, set your own tactical AI, or take control of any party member to lead the charge.
  • 6 possible playable preludes known as 'Origin Stories' which along with your play, define how your hero character will see the world, how it sees you and sets the tone for the entire story.
  • Travel across the vast and varied lands of Ferelden; from the conspiratorial halls of the last great dwarven city, Orzammar, to the untamed snarls of the Korcari Wilds.
  • Dragon Age: Origins will give you deep character customization options including: class, race, appearance, abilities, and equipment.
  • At the heart of the storm sweeping across Ferelden. Decide the fate of nations, people and, ultimately, yourself. Just remember: for every choice, there is a consequence.





Dragon Age: Origins









Product Description

Become immersed in a dark and heroic fantasy world realized with BioWare’s trademark depth and expertise, enriched with its own unique lore and brought to life by some of the best artists in the industry. Deep customization gives you control over your character in Dragon Age. Race, appearance, abilities, and equipment all affect how you look. What you do will affect how you are perceived. Your origin defines your place in the world and how others see you. These playable sequences introduce the world and let you decide how your character becomes a hero, setting the tone for the entire story to come. Stand at the heart of the storm sweeping across Ferelden. Choose the fates of nations, people and, ultimately, yourself. Just remember: for every choice, there is a consequence. Control your perspective as you guide a party of four into battle. Issue orders, build your own tactical AI, or take control of any party member to lead the charge. Downloadable content will provide you with exciting new stories and ways to expand your Dragon Age experience beyond the original game. Use the provided toolset to author your own adventures to share with friends.





   



Customer Reviews

Most helpful customer reviews

319 of 336 people found the following review helpful.
5Kind of like a cross between Witcher and KOTOR 2
By sporked
Dragon Age is a kind of game that is becoming increasingly rare: a deeply immersive single-player RPG with an interface clearly designed for the PC. It's easy to sling around the word "immersive" at any game that looks pretty, but DA isn't messing around - the world of Ferelden shows a unified sense of design and depth that blows even famously vast games like Oblivion out of the water. Coupled with consistently excellent writing and across-the-board quality character design even down to relatively unimportant NPCs, the game truly does feel like it's reacting to your choices dynamically from the very beginning, and how you play your character can have amazingly subtle effects on the way the story unfolds.Graphically, the game's a little uneven. All the design elements are there, and it has plenty of high-quality textures and strong environmental visuals - particularly fire effects. The polygons themselves, particularly on character faces, are a little simpler than you'd expect from a 2009 game. Overall, the game looks about on level with Oblivion, although the visual distinctiveness and design ethic of areas and characters are significantly better. Animation stands out as a strong suit here, particularly during the game's frequent dialog sequences, with none of the dead-eyed staring or bizarre walk cycles that plagued other RPGs like Fallout 3.Gameplay is pretty straightforward, and very much in keeping with previous Bioware titles like Knights of the Old Republic and Mass Effect. You control a party of up to four characters, each of whom develops a plethora of useful abilities to keep track of. The inclusion of a minor programming element (very much in keeping with the gambit system from Final Fantasy XII) will let you set up a few default actions on each character so you're not stuck frantically switching between them to make sure they drink their healing potions, but battles frequently require some degree of tactical planning. Setting up ambushes and planning your party strategy to play to strengths is necessary to get through some tougher areas. The interface is, shockingly, clearly tailor-made for the PC (the console versions have their own interfaces designed from the bottom up and are apparently easier games to allow for the sacrifice in easy access to skills). You have an insane number of quick-access slots, and nearly the entire keyboard is bound to one thing or another. It's the kind of interface that hasn't been in vogue since before the PS2 came out. The game is extremely linear, although the frequent and varied dialog options give it the feel of a more free-roaming game, and it's very tempting to go back and replay huge chunks of the game just to see how the complex and dynamic conversations will play out. The main downside is that there's no easy way to level-grind, which is to the game's benefit to a point (no tedious circling around killing wolves) but occasionally means you can get in over your head.What the game sacrifices in terms of sandbox free-roaming it more than makes up with in the excellent writing and characterization. An absurd attention to detail and across-the-board excellent voice acting breathes a lot of life into the game's conversations, which make up a significant chunk of gameplay. Characters are extremely varied and the interplay between them is a major draw, a trademark of Bioware's games, but Dragon Age has some of the most likable characters I've ever seen in a video game and the excellent performances from talents like Tim Curry, Kate Mulgrew and Claudia Black really put the game a notch above. Even the game's fairly generic-on-the-surface fantasy world is livened up by a few critical details - for example, the elves in Dragon Age are a massive underclass of servants.It's actually difficult to find things to level complaints against in this game. One petty gripe is Morrigan's visual design - her character is one of the game's strongest, and she has great personality and some very clever writing, but visually she's a pair of giant breasts with a cloth draped improbably over them. Other women in the game are treated with a bit more restraint, though, and female armor is gratifyingly sensible. Another issue is that it can be difficult to manage battles on the fly, and accurately targeting enemies with skills frequently requires tactical pausing just to line the cursor up over their relatively small active areas. It's a petty annoyance, but the game clearly wasn't meant to be played Diablo-style anyway.A few other things to know about the game:-The game is mostly DRM-free, and ships only with a simple disc check. EA has a reputation for fouling up its customers' computers with DRM malware, but DA seems to be free of those problems.-If Dragon Age were a movie, it would be rated R. I don't remember ever seeing any swearing, oddly, but the game is rife with violent imagery, extremely dark themes and frank sexuality (including a handful of relatively tasteful sex scenes and occasional demonic nudity). The game handles all of it with maturity and depth, but it's clearly not meant for children, and even parents of younger teens should be cautious.Overall, Dragon Age is one of the strongest games to come out in recent memory, and is another installment in Bioware's increasing resume of superbly-written RPGs. Players looking for a fast-paced hack-and-slash "rpg" should look elsewhere, but anyone who likes deep and elegant plot development, memorable characters and excellent role-playing will love this game.

132 of 145 people found the following review helpful.
5The best RPG of 2009
By VA Gamer
Before diving into the review, a brief summary: Dragon Age Origins is the epic role playing game that many of us have been waiting for since we first fell in love with the genre with the classic Baldur's Gate. It drops the player into an immersive fantasy world rich with lore and compelling settings. The aesthetics and score are as pleasing and engrossing as a good cinematic feature or novel. And while it is spectacular in just about every way, it is not without its faults (mostly technical in nature, and affects players with very specific computer hardware as far as I can tell - I'll explain more later). In short, if you're a fan of the genre you will do yourself a favor by purchasing and experiencing this game. I have never felt more comfortable suggesting a RPG to the Internet-at-large as I do right now with Dragon Age. I will swear upon whatever holy text you prefer that it's the best single-player RPG to come along since Fallout 3. If you're not a theist, I suppose I could place my hand upon a photograph of Carl Sagan before making the same solemn vow. But I digress. Onto the review. Aspects I found positive are preceded by a (+), negative aspects a (-).GAME PLAY(+) Dragon Age (hereby referred to as "DA") plays like a perfect hybrid of turn-based and real-time RPGs of yore. The controls are a mash up of overhead tactical maneuvering ala Baldur's Gate and the third-person RTS-like mechanics found in Knights of the Old Republic. You control character movement with either the WASD keyboard directions familiar to MMO and FPS players, or via mouse-click navigation (concurrently). You can play from a third-person perspective to get a full view of the world around you, or zoom out into an overhead tactical view to aid in unit placement and positioning (in which the graphics take on the painted look and feel of Baldur's Gate - a nice touch). The camera may be controlled with either the keyboard or mouse. All around, stellar.(+) The UI makes a powerful and elegant use of economy of space (it fits a lot into a little, all while looking and playing extremely well)(+) Character customization is as rich if not richer than any other RPG hybrid or pure RPG on the market - past or present. You have standard archetypes (warrior, mage, rogue) which alone have various "trees" or avenues of progression focusing upon things like weapon preference (sword + shield, dual wield, two-handed, etc) or general and crafting skills. In addition there are specialist classes that excel at specific vocations (such as the mage-nullifying Templar, shape shifting mage, or crit-happy Duelist - to name a few). On top of this, special abilities and vocations may be unlocked by finding rare items or special quests (often a combination of both)(+) Combat is highly tactical, taking into account elevation, range, "crowd control" mechanics, and vast synergy between the abilities of your party members(+) A deep tactics system can be utilized, in which you assign a custom AI to each of your characters based upon a variety of criteria and situations. For example, you can tell your mage that every time they're surrounding by two or more melee mobs, they cast a certain crowd control spell. If a party member has less than 50% health, heal them. Or have your tank taunt mobs that attack the mage. Or have the rogue stun the mobs your main character is fighting. Etc.(-) Melee-centric characters draw from a pool of stamina to perform their various abilities and group-enhancing skills. This pool feels very limited, even when you invest heavily into the stat that grants more stamina. It's further hampered by injuries that your characters will sustain, on occasion, while fighting (which are treated with injury kits or by resting at your camp). Hopefully this will be tweaked in a future patch.STORY, PRESENTATION, & SETTING(+) The seemingly hackneyed story (you`re the last in a long line of sacred warriors who's mission is to vanquish a very particular foe) quickly unfolds into a compelling, immersive, and interesting tale that rivals those found in quality fantasy novels and movies. Each race, town, city, and region are wholly unique and diverse - from the political intrigue of Dwarven society to the juxtaposition of the city and forest Elves (and the layers of complexity involved therein). I can't go too much into this without potentially spoiling the many excellent stories. Suffice to say, it's superb.(+) While the world isn't technically "open", being divided into many instanced zones (if you will), it is nevertheless truly vast. Most areas are substantially large. There is no limit to draw distance: your viewing distance is essentially to infinity, and most zones can be fully explored to the smallest nook and cranny (and it pays to do so). You unlock more areas as the game progresses (and the areas vary depending upon your origin and choices), and there's a complete underground zone in addition to the zone all non-Dwarves start within.(+) The story is always evolving and changing. Your most minor, or major, decisions regarding plot or character interactions will have lasting repercussions that may not come to fruition for some time. You can build intimate relationships with characters, and being an active participant in the dialogue and lore pay huge dividends in the end(+) Replayability is very high - due largely to the aforementioned dynamic story, as well as the "Origins" part of the DA title: different race and class combinations have different starting stories, and merge into the overall arc in different ways and at different timesPERFORMANCE(+) The games looks, sounds, and plays perfectly well on middling hardware(-) If you own a dual or quad core AMD CPU, expect gradually increasing load times as your session time increases (the longer you play and the more you transition between zones, the longer the load times become). From 5 to 7 seconds at first, upwards of 5 minutes after 45 minutes to an hour of play. This can be resolved by restarting the game, which literally only takes about 20 seconds. But still, it's frustrating, and many people are reporting it on the official forums. Hopefully it will be patched.(-) The first PC patch was a bit of a goof: the new build included a newer version of the Visual C++ 2005 runtime, while the retail version had an older build. The result was that many people couldn't launch the game after patching. A trivial issue for the computer savvy (I just checked my event logs and saw the issue then patched), but the lay person would have no idea what's going on. After days Bioware has yet to respond officially with the obvious fix, leaving it to the community to resolve. That behavior and communication casts doubt upon the level of commitment Bioware has in regards to DA from a technical support perspective.Overall, the few technical issues are far outweighed by the overall quality of the game. I would provide a more in-depth review, but I am honestly afraid that I'll accidentally spoil something, as this game is ridiculously vast. Buy this game. You will not be disappointed.

151 of 174 people found the following review helpful.
5THE RETURN TO THE AGE OF THE CLASSICS!
By NeuroSplicer
First things first: in the past I have chastised EA a number of times for its release of cookie-cutter games, crippled with atrocious DRM schemes. So, in all fairness, I now have to say this: DRAGON AGE: ORIGINS IS A GAMER's DREAM! It is an excellent game - and it comes FREE of any DRM madness. So, thank you EA for listening to your customers (let's only hope this new trend holds...).This is one of those games that are easy to control, a joy to roam through and fun to play at no end.I am a huge cRPG fan and cannot remember such a great companion/squad cRPG ever since the Baldur's Gate Saga. And to tell you the truth, this is the game I was dreaming of being able to play one day while playing BG (yeah, by now we all know that NEVERWINTER NIGHTS never delivered).There are about a dozen gender/race/class/background choices and a great many combinations in forming your party. The armor and the weapons are exceptionally made and everything shows on your characters. And the graphics are truly beautiful! You have to see the rendering of flames to believe them.Nevertheless, what really stands out is the gameplay. Every battle is a puzzle to be solved, pausing ever so often to reallocate enemies to the best suited party members (a feature I loved in BG!). Of course one can always turn off the autopause feature and let the AI take over the rest of your party and turn the game into an hack&slash action RPG (not exactly my cup of tea but, hey, it's still nice to know it's there).Finally, this is a game made just like the classics in many ways, including duration. I am now playing the game for over 20 hours and I feel that I barely scraped the surface! DRAGON AGE: ORIGINS is one satisfying RPG!My only gripe is this: I did not appreciate such short dialogue options. Most fit a single line and more often than not they consist of a couple of words. I like my RPGs to be wordy and challenging to my verbal imagination as well - and I want my characters to participate in the humor, not just provoke it or react to it. Remember the long dialogue options in BG? Well, expect to find DRAGON AGE: ORIGINS much more laconic.I guess 10 years of fast-paced FPS and blitzkrieging RTS do take their toll...The blood sprays, the swords clang and the spells explode. The animations are beautifully made and add a lot to both enjoyment and immersion. There is a verse in Homer's Iliad I love: "the warrior fell and his armor echoed around him" - and I was reminded of it many a times throughout the game.This game will stay with you. Do not miss on it.HIGHLY RECOMMENDED!

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Dragon Age: Origins. Reviewed by Keenan I. Rating: 4.2

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Online Xbox Original GhostCase - LED Kit - Blue

Xbox Original GhostCase - LED Kit - Blue
Xbox Original GhostCase - LED Kit - Blue

Code : B007QUG3P8
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Rating :
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Product Details

  • Amazon Sales Rank: #48795 in Video Games
  • Brand: Ghost Case
  • Platform: Xbox





Xbox Original GhostCase - LED Kit - Blue









Product Description

This easy plug-n-play Light Kit brings the look of your Clear XBOX to a whole new level. Using the brightest LEDs you can get, this item gives off next to no heat while in use, making it totally safe to leave on all day and night if you wish. Easy to fit, just place the circle LED light plate under the clear jewel or anywhere else you like. The picture above shows the light facing down placed under the Xbox Jewel. You can connect as many of these lights in a series as you like, you can tape it or glue it in place. One cool looking Xbox mod your friends will be envious of!!!
Product Description

? High brightness
? Long Lifetime
? Highly reliable
? Easy Installation
? Circular circuit board with 4 bright blue or green LED's


Installation

This bright LED Xbox light kit is easy to install no soldering needed.

1. Open lid of Xbox
2. Unplug hard drive power cord
3. Plug one end of our kit into the power cord and the other end into the hard drive this is so easy (1 minute install time) due to the "Y" power plug included on our kit.





   



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Xbox Original GhostCase - LED Kit - Blue. Reviewed by Olive R. Rating: 4.0

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Saturday, December 29, 2012

For Sale Online Dark Void Zero [Download]

Dark Void Zero [Download]
Dark Void Zero [Download]

Code : B003VIX802
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Rating :
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Product Details

  • Amazon Sales Rank: #41213 in Digital Video Games
  • Brand: Capcom
  • Model: 40371Dark Void Zero
  • Released on: 2010-08-18
  • ESRB Rating: Everyone
  • Platforms: Windows Vista, Windows 7, Windows XP
  • Format: Download





Dark Void Zero [Download]







   



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3 of 3 people found the following review helpful.
5A major tribute to the 8-Bit era. Well done, Capcom!
By Jack-of-All Games
Remember the glory days of the Nintendo Entertainment System? Well, Capcom sure does.Dark Void is a game that was released for the Playstation 3 and Xbox 360, but the game didn't really do so well.This game, on the other hand, is terrific! While it would remind you of the 8-Bit NES games that came as days gone by, it can also be great without the retro theme.The game has you play as a pilot named Rusty, and you must collect keycards and then fight a boss in mid-air. The levels are HUGE, and for good reason: The game is short. It is made up of 3 extremely ginormous levels, with major variety in enemies, battles, and weapons.The guns are awesome to use, but what's cooler is the rocket pack! It lets you fly around, pretty much. But beware: There are barriers that destroy the rocket pack.The boss battles are a little difficult. The spaceship shoots in all directions, and it may sometimes throw enemies at you. It also shoots homing missles that turn slowly for you to dodge.The graphics look a little more like 16-Bit for some reason, but it still manages to seem 8-Bit on another hand.The music sticks with how Capcom composed the background music for their NES games, which is fantastic.Overall, this game is really awesome, and for $5, it's very worth it. It's better than the other Dark Void game on the Xbox 360 and PS3.

2 of 2 people found the following review helpful.
4fun game
By seaninja951
This is a fun little time waster. It takes you back to the early days of gaming. the levels are a little tough though which makes it a challenging and fun game.

0 of 4 people found the following review helpful.
1Can't use it.
By Jeremy Peterman
I have never been able to use this game since it requires some product keys that didn't work for me. Don't download this game unless you want to be stuck with it.

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Dark Void Zero [Download]. Reviewed by Robert E. Rating: 4.2

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CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

Is Better Than Microsoft Xbox 360 Star Wars R2-D2 Limited Edition w/320GB Hard Drive, HDMI Port, Wireless Controller & Headset

Microsoft Xbox 360 Star Wars R2-D2 Limited Edition w/320GB Hard Drive, HDMI Port, Wireless Controller & Headset
Microsoft Xbox 360 Star Wars R2-D2 Limited Edition w/320GB Hard Drive, HDMI Port, Wireless Controller & Headset

Code : B008B91VNW
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Product Details

  • Amazon Sales Rank: #75270 in Video Games
  • Platform: Xbox 360

Features

  • Microsoft Xbox 360 Star Wars Limited Edition System General Features:
  • Custom designed with artwork inspired by R2-D2 from Star Wars Watch and enjoy DVDs (DVD Region 1)
  • Custom symmetrical three core CPU running at 3.2 GHz Removable 320 GB hard drive
  • Personalized interface Custom ATi 500 MHz graphics processor 512 MB unified built-in system memory
  • HD gaming: optimized for standard and high-definition TVs





Microsoft Xbox 360 Star Wars R2-D2 Limited Edition w/320GB Hard Drive, HDMI Port, Wireless Controller & Headset









Product Description

Immerse yourself with the ultimate gaming experience! This Xbox 360 Star Wars R2-D2 Limited Edition from Microsoft delivers the most powerful gaming console, greatest game line-up, plus the next generation of on-line gaming, and amazing digital entertainment experiences all in one powerful package! This Xbox 360 Star Wars Limited Edition is fully loaded; it is unsurpassed in gaming and entertainment right out of the box! Plus, its custom designed look like R2-D2 from Star Wars! The 320 GB hard drive gives you the flexibility to download new content and save all your games without worrying about space. Be part of the action and experience the freedom of the wireless controller with removable headset! With its built-in Ethernet port there is nothing standing in your way of the best multi-player on-line gaming experience! This bad boy not only plays games in High Definition with 720p/1080i output and full theatrical surround sound, but it can also stream digital photos and music from your computer and even play DVDs! Just plug the Ethernet cable into your existing broadband connection and join a global community of more than two million members! Order today!





   



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Microsoft Xbox 360 Star Wars R2-D2 Limited Edition w/320GB Hard Drive, HDMI Port, Wireless Controller & Headset. Reviewed by Mike S. Rating: 4.5

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CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

Friday, December 28, 2012

Who Sells The Cheapest Online Xbox 360 The Beatles: Rock Band Limited Edition Premium Bundle

Xbox 360 The Beatles: Rock Band Limited Edition Premium Bundle
Xbox 360 The Beatles: Rock Band Limited Edition Premium Bundle

Code : B001TOMQUS
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Product Details

  • Amazon Sales Rank: #11954 in Video Games
  • Brand: MTV Games
  • Published on: 2009-09-09
  • Released on: 2009-09-09
  • ESRB Rating: Teen
  • Platform: Xbox 360
  • Format: Limited Edition
  • Number of items: 1
  • Dimensions: 8.10" h x
    20.50" w x
    32.45" l,
    19.69 pounds

Features

  • A variety of gameplay environments pulled from the Beatles career, including Cavern Club, Abbey Road and Shea Stadium.
  • Includes: "The Beatles: Rock Band" software for Xbox 360, Höfner bass controller, The Beatles branded Rock Band drums, microphone, microphone stand, and special content.
  • A song list of more than 40 Beatles hits, as well as additional DLC to follow via Xbox LIVE.
  • The first music game to offer harmonies as part of gameplay, challenging players to recreate The Beatles’ vocal blend.
  • Works with all Rock Band and most Guitar Hero controllers and microphones.





Xbox 360 The Beatles: Rock Band Limited Edition Premium Bundle









Product Description

Experience The Beatles music and legacy like never before, utilizing the core Rock Band game play. "The Beatles: Rock Band" in an unprecedented, experiential progression through and celebration of the music and artistry of The Beatles. The game will allow fans to pick up the guitar, bass, mic or drums and experience The Beatles extraordinary catalogue of music through game play that takes players on a journey through the legacy and evolution of the band's legendary career. In addition, "The Beatles: Rock Band" will offer a limited number of new hardware offerings modeled after instruments used by John Lennon, Paul McCartney, George Harrison and Ringo Starr throughout their career. The Limited Edition includes: "The Beatles: Rock Band" software, Höfner Bass controller, The Beatles branded Rock Band Drums, Microphone, Microphone Stand, and Special Content.





   



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24 of 25 people found the following review helpful.
5Best Music Game to date...
By Anthony G. Hopkins
I played through the game this afternoon with 3 of my friends. It was great to play music we all knew from the Beatles. The fact that it is the Beatles should be enough of a selling point here. But for those that are not convinced; it has alot to offer. Granted the main part of the game can be beat in just a few hours, but the replay value is priceless. This rockband rendition offers a new challenge: the Three Part Harmony. So for the first time more than one singer can "blend" their voices at different pitches from differnet microphones to recreate all the true vocal dynamics. This game is a lot more fun than I had given it credit for. Ther cut scenes after every level (4-7 songs a level) is well worth watching. Even the loading screens have something to offer in that they contain rare audio from unpublished recording sessions of the Beatles talking between takes. There is something like 45 (I think) songs on the game. About that many ar supposed to be available to download. And starting in the next few weeks they will be releasing full albums to download and play ("Abbey Road", "Rubber Soul", and 'Sgt. Peppers" are three I have heard coming up) The visuals in the game are a bit more psychedelic than the other rockbands, which is cool.I would highly reccomend this to anyone that appreciates music. ESPECIALLY to those how have never really taken to the Beatles. If anything will change your mind about their music this game is it. As my best friend said as we were playing Yellow Submarine: "This is surely going to introduce a new generation to the Beatles and hopefully inspire a new wave of musicians." :-) A dreamers wish maybe, but a good one none the less. Take care.

13 of 13 people found the following review helpful.
4It's like they made this game for me.
By G. Neff
This is one of the best game purchases I've ever made. I had always wanted a Rock Band game, but I didn't have the space for the drum set (my favorite instrument). And then, the same time I move into a new house, they make a Rock Band game based on my favorite band of all time?! Fantastic.Personal feelings aside, it's also just an incredibly well made game. The animations are gorgeous -- the opening cinematic literally gave me goosebumps. The game play is challenging, but scaleable so that it can be fun for a novice or an expert. The music is... well... it's Beatles.The instruments that come with the set are beautiful, feel solid, are responsive, and overall just feel like quality. I want the Gretsch Duo-Jet too!!Harmony is a nice addition to the game, but as yet I haven't found souls brave enough to try it with me.The only quibble I have, which it appears others have as well, is that the content is a little light. I wish there were more songs, and I wish the story mode was a bit longer. That said, the story mode actually is longer than it appears... sure, I may have beat it in singing, but what about drums? Bass? Guitar? With harmony?There's an extra layer of fun if you're truly a Beatles geek -- many subtle touches were clearly aimed right at us. But it's not necessary. Even my boyfriend's 6 year old daughter loves to play it.I don't regret this purchase for a minute, and I don't think you will either.

9 of 9 people found the following review helpful.
5I suprised my boyfriend
By Stephanie Anderson
My boyfriend and I love the Beatles and so I decided to purchase this as a suprise for my boyfriend. We have never purchased any of the Rock Band equipment prior to this purchase and that was the only reason why I purchased this set.I'm glad that we waited for the right set to come out that fits both of our needs and likes.I'm not very coordinated but I am having a lot of fun playing the easy mode.We haven't even had this set for 24 hours and we love it. What we love so far is that it's actually Beatles member voices singing the songs and you have to acheive 5 stars to get the pictures and the story of every picture. I noticed a video after finishing the first story level and it was the Beatles Christmas Message where all 4 Beatles members are talking and thanking there fans for a good year.There are a wide variety of songs and we are very excited to purchase the album downloads when they come out. We are big Beatles fans and spending the extra on money on the extra downloads will be worth every penny from the joy we get from playing this game and hearing their music again . . . after so long (even if we're in our late 20's).

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Xbox 360 The Beatles: Rock Band Limited Edition Premium Bundle. Reviewed by Bobby P. Rating: 4.5

This Page is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

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