Friday, January 13, 2012

Where To Buy Sid Meier's Civilization V: Gods and Kings

Sid Meier's Civilization V: Gods and Kings

Sid Meier's Civilization V: Gods and Kings

Code : B007C72F2U
Category :
Rating :
SPECIAL OFFERS
* Special discount only for limited time










Product Details

  • Amazon Sales Rank: #1781 in Video Games
  • Size: One Size
  • Color: One Color
  • Brand: 2K Games
  • Model: 41179
  • Released on: 2012-06-19
  • ESRB Rating: Everyone 10+
  • Platforms: Windows Vista, Windows XP
  • Format: DVD-ROM
  • Original language:
    English
  • Subtitled in:
    English
  • Number of items: 1
  • Dimensions: .50" h x
    5.25" w x
    7.50" l,
    .30 pounds

Features

  • Expanded Epic Game: The core game experience has been greatly expanded with the addition of new technologies, 27 new units, 13 new buildings, and 9 new Wonders.
  • Religion: A righteous people will seek out Faith to found a Pantheon of the Gods. As your Faith becomes stronger, you can cultivate Great Prophets who build on these simple beliefs to create a religion that you can customize and enhance as desired
  • Enhanced Diplomacy and Espionage: Establish embassies at foreign courts for closer ties (or clandestine operations).
  • Naval Combat: Your navy is now split into two different ship types, melee and ranged. This means that no coastal city should be considered safe, and can now fall to a surprise naval attack.
  • World Domination: The fight for world domination is now more dynamic than ever before. The Gods and Kings expansion features a reworked combat system and AI that puts more emphasis on a balanced army composition.





Sid Meier's Civilization V: Gods and Kings









Product Description

Sid Meier's Civilization V: Gods and Kings is the first expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year. This robust expansion covers the entire scope of time from founding your first Pantheon of the Gods and spreading religion across the world, to deploying your spies in enemy cities in order to steal information and technology. As you move through the ages, you’ll interact with new types of city-states, engage in new city-state quests and global competitions, and master exciting new systems for land and naval combat. Civilization V: Gods and Kings will also include nine new civilizations, nine new wonders, three original scenarios, and dozens of new units, buildings, and techs that will offer even more ways for players to expand their empire and dominate the world.





   



Customer Reviews

Most helpful customer reviews

69 of 73 people found the following review helpful.
5And just that easily, the game becomes playable!
By Chris Swanson
I wasn't overly impressed with Civ 5 when it first came out. I was so unimpressed, in fact, that for the last year or so I've ignored it and been playing Civ IV. There were a lot of things I didn't like about 5, like the lack of religion and espionage, the no-unit-stacking policy, the limited number of civs, the strangeness of the naval units and, frankly, I didn't get why everyone went so mad over the idea of the hex grid. I always found it rather annoying.Thankfully while the hex grids and no stacking remain, this expansion adds in more civilizations, more city-states (for them as likes those), more naval units, espionage and religion! And boy, let me tell you about the religion options. They are astounding. First off, you get to adopt a pantheon fairly early in the game, which adds some minor bonuses. But then, once you have a great prophet, you can found an actual religion. There's all the ones from IV, plus ones like Zoroastrianism and Sikhism, as well as Tengriism, which sent me to Wikipedia, since I'd never heard of it before (though my guess on what it might have been was correct. Hooray!).The diplomacy options have also expanded significantly. Now you can establish embassies in other countries, which gives you the location of their capitol and allows for other diplomatic niceties. You can also, if you are playing the Austrians, buy city-states, which is remarkably useful. There's also a large number of scenarios, including a steampunk one that I look forward to playing.Now like I said, not all the "problems" I have with the game are fixed. But that said, I find that I enjoy the game much, much more with these features added and it might, finally, be time for me to retire from Civ IV.

39 of 40 people found the following review helpful.
5Exceptional Expansion Giving Us the Best Civ Yet
By T. RHEAULT
As of the date of this review, the base Civilization V game has an overall rating of 2.5 on Amazon. This, perhaps more than everything else, goes to show the wide divergence of opinions directed towards the latest Civilization installment.While the complaints directed towards Civ V by its critics are diverse, the one heard the most often is that the game has been simplified too much. "Dumbed down" is the colloquial expression heard most often about the game by its detractors. I myself am very fond of Civ V, but in my review of the base game on Amazon, I pointed out several items detracting from the game, including the lack of espionage and unintuitive diplomacy options.With the release of the Civilization V: Gods & Kings expansion, those concerns have been addressed splendidly.First, religion has been restored to Civilization V. Many have criticized the lack of religion from Civ 5, after having it be a major part of Civ IV. Not only is religion back in Civ V with the Gods & Kings expansion, but it is now better than ever. Specifically, when you start a religion early in the game, you are not only given the choice of which religion to begin but also allowed to choose the enhancements/perks your religion provides to the cities following that religion. In addition, you are periodically given the Great Prophet unit, which can do a number of interesting functions: spreading your religion to other cities, giving your religion further enhancements, etc.Religion was fun in Civ IV, but could also be ignored fairly easily. Civ V makes religion more important, more intuitive, and more fun. You will not want to ignore it because of how enjoyable it is to manage.Second, the other major addition (or restoration, depending on your point of view) is espionage. Espionage has been addressed in previous Civilization games (notably, the Sid Meiers Civilization IV Beyond the Sword expansion), but I feel it is implemented in a more enjoyable way in the Civ V: Gods & Kings expansion. Instead of bogging you down in micromanagement, the espionage feature in Gods & Kings allows you to pick where to spend your spies, and then after a few turns you begin to get some feedback from your spies and options on how to proceed. Options range from stealing technology from another nation (for which your spy may get caught, resulting in negative diplomatic repercussions), trying to stage a coup in a City State, instituting counter-intelligence measures in your own cities, etc.However, perhaps the coolest part of espionage is when your spy informs you that a nation is planning a sneak attack on another nation. You can then inform the third-party nation to warn them of the impending attack (improving your diplomatic standing with that nation) or do nothing and take advantage of the situation.Third, Civ V, when originally released, featured some bizarre actions by the AI. Nations that were friendly towards you on one turn could very well denounce you three turns later- for no apparent reason- and then refuse to trade with you. Compounding these unusual actions was the fact that Civ V provided no feedback or rationale as to why a given leader liked or disliked you.With Civ V: Gods & Kings, you will notice significantly improved AI; it is not perfect, but it is a lot better than it was in the base game. For one thing, the interface now tells you exactly the reasons for why a leader is friendly or hostile towards you (a la Civ IV). In general, the AI is more consistent now; I have not seen any instances of schizophrenic behavior that sometimes plagued the original Civ V.What this means is that you will see much more realistic and more predictable behavior by AI nations. Now, as you get in the middle and later parts of the game, you will see natural alliances begin to develop between you and the nations you are friendly with, and you will even see nations that are hostile towards you begin to form alliances among themselves.There are some other enhancements in the Gods & Kings expansion worth mentioning. Beyond giving us new units, new buildings, and new wonders, the City State mechanic has also been improved. You can still give City States gold to influence them, but now they frequently give diverse "quests" to improve your standing.Finally, it is interesting to note that beyond adding religion and espionage and the new units/buildings/wonders, the designers also tinkered a bit with the basic rules of Civ V. A few brief examples- units now have more "hit points"; this means that units are rarely defeated in a single round of combat, meaning that they can be rotated in and out of a battle, adding to tactical complexity. Civ V veterans who are used to bringing 2 swordsman and 2 catapults to capture a city are going to have to throw away their old strategies; cities now require a significant number of units to defeat (adding to the game's realism, in my opinion). In general, the designers closed a lot of "loopholes" that existed in the original game, and I think the game is better for it.In summary, Civ V: Gods & Kings turns Civ V from a very good Civilization game into a great Civilization game. With the expansion, I would rate Civ V as the best Civ game yet. I wholeheartedly recommend it to those who enjoyed the original Civ V, and I hope it leads to at least some of the Civ V critics to give the game a fresh look.

19 of 21 people found the following review helpful.
5Finally, they get it (almost) right
By Rich H.
This is as much a reinvention of Civilization V as it is an expansion pack. And that is a very, very good thing.Let's face it: what is now the base Civ 5 is a mediocre shadow of its predecessors. It's prettier, but on just about every other level it falls short, to the point where I found myself dropping out of games from sheer boredom. As a rabid Civ fan from day one (and I'm talking the 1991 original, on a Commodore Amiga no less) this was downright heartbreaking. Judging from the hundreds of scathing Amazon reviews and who-knows-how-many thousands of fan forum posts, I was not alone in this sentiment.I am therefore delighted to report that it appears the people at Firaxis and 2K have been listening. In a single stroke, the Gods and Kings expansion pack has made this game interesting and - dare I say it? - FUN once again.Good: Gameplay has received a badly-needed overhaul. Without going into excruciating detail (which can be had with a google or two,) many of the features that were dropped from V are back, more sophisticated and useful than ever. In particular, religion and espionage are back, much more an integral part of the game than they were in IV. We have new units, buildings, wonders, technologies, and leaders, and the characteristics and interactions of both old and new items make a LOT more sense than they did before - the game now has a gestalt that was completely lacking in the base, making play smoother and more intuitive. The city-states are now worthwhile allies instead of minor annoyances. Naval operations are a whole lot more interesting; island maps are actually fun now. There appear to be some improvements under the hood as well: response seems a little crisper, they've cleaned up the startup somewhat, and the graphics have been tidied up a little. Also, GIANT DEATH ROBOTS!!Bad: It's still slow. I haven't played on my favored large or huge maps yet, but I don't expect much beyond the marginal playability of the base game with these sizes. If you're not running a high-end gaming PC, expect some serious lag in the late stages of a game. It's still hidebound by the Steam client - why oh why did they inflict that on this game!? - but the two do seem to be better integrated this time around. I still have to fight the playfield during a turn to scroll to where I want to look instead of where the game thinks I should be looking. There are a few gameplay aspects I don't care for - the espionage mechanism is weird, and Great People generally can't fire off Golden Ages anymore - but these are near-nitpicks in light of the tremendous gains elsewhere. Plus, the long-promised pitboss server is still missing. It's a pity, because I suspect that multiplayer performance would see a huge boost with Steam out of the way.Ugly: Having to lay out another $30 to get the game Civ V should have been in the first place.On the whole, however, it's worth it to have a fun, challenging Civilization game once again. Five stars, barely - the ongoing performance shortfall and missing Pitboss almost cost it that 5th.* UPDATE (7/4/12) * Be sure you have ALL available Windows and Java updates in place before installing G&K. A friend of mine ran into severe multiplayer performance problems on a pre-service pack 1 Windows 7 machine.

See all 67 customer reviews...



Sid Meier's Civilization V: Gods and Kings. Reviewed by Eric G. Rating: 4.6

This Page is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

Share

Twitter Delicious Facebook Digg Stumbleupon Favorites More