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Saturday, June 15, 2013

Price comparisons Of Kingdoms of Amalur: Reckoning [Download]

Kingdoms of Amalur: Reckoning [Download]
Kingdoms of Amalur: Reckoning [Download]

Code : B0064TYNMW
Category :
Rating :
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Product Details

  • Amazon Sales Rank: #4805 in Digital Video Games
  • Brand: Electronic Arts
  • Model: 40855: Reckoning2
  • Released on: 2012-02-07
  • ESRB Rating: Rating Pending
  • Platform: Windows 7
  • Format: Download

Features

  • Uncover the secrets of Amalur in hundreds of hours of immersive gameplay, from the vibrant city of Rathir to the vast region of Dalentarth to the grim dungeons of the Brigand Hall Caverns.
  • Rescue a world torn apart by a vicious war and control the keys to immortality as the first warrior ever to be resurrected from the grips of death. Turn your lack of a destiny to your advantage and harness fate as a weapon.
  • Explore deep levels of lore in a universe steeped in 10,000 years of fiction created by New York Times bestselling author R.A. Salvatore.
  • Customize your play in a dynamic combat system that delivers some of the most intense and responsive action ever seen in an RPG.
  • Seamlessly integrate magical and melee attacks as you take on scores of enemies in grand fight sequences and finish them off with brutal Fateshift kills.





Kingdoms of Amalur: Reckoning [Download]







   



Customer Reviews

Most helpful customer reviews

84 of 96 people found the following review helpful.
5A Great Mix of All That Is Good In Games
By Allison
When Big Huge Games announced they were working on an RPG, I was both skeptical and hopeful. I knew them for their strategy titles, and while they created quality games I was dreading another slow-paced entry to the genre. Well, it looks like all my fears were for nothing. While they don't deliver anything extraordinarily ground breaking here, every element they have pulled into the game are ones I have found fun in other games. And one point I feel I have to make early on: This is nothing like Skyrim. Many people have asked me if it's like Skyrim/Oblivion, and I'm assuming this has to do with the designer being involved in the game. Really, the only thing familiar was the lockpicking, the rest of the game plays vastly differently from Skyrim and it's a good thing. So on to the key points I get asked about:Combat--This is where Reckoning shines. The combat is slick and fun, and it's the first game I've heard touting the 'Play any style you want!' where it actually seems to work. Nothing like sneaking up, backstabbing someone, instantly throwing a fireball in the face of your next foe, and then switching to a two-hander and charging into the next group of enemies. If I had to compare the game to anything that would give you an instant idea, at first impression I felt like it was a mix of Fable and God of War. No, it's not quite as much of a slaughter fest as God of War, but the combat has that fluid, satisfying style that God of War brought to the table.Environment--It's big. It's not a sandbox, and you will find yourself in valleys and going down paths without any clear way to get to the other side (if there even is anything on the other side), and in this regard the world reminded me more of Fable. But there is a lot to explore and do here, and I never found myself thinking 'I really wish I could climb to the top of that mountain' because there was too much to keep me busy right in front of me.Sound--Aside from a few times where I just thought the environment music was a bit odd, the music is great and the voice acting actually surprised me. Though I've read Salvatore, I find him a bit cheesy and repetitive at times, and for some reason my brain associated that with terrible voice acting. Fear not, everyone you meet is voiced well, and while I did roll my eyes once or twice the reason I did so has been long forgotten. Also, there is a lot of voice acting here. Even NPCs who have nothing really important to do for the story have quite a bit of dialog for the purposes of lore.Graphics--The environments are gorgeous, but you know that from watching the trailers. There will be some who don't like the slightly cartoony direction that BHGs took with this, but I for one have thoroughly enjoyed it. I just got done putting in over a hundred hours with Skyrim (I know, I know, I'm running behind the rest of the pack), and I'm tired of looking at 'realistic' graphics. This was a refreshing change and one I thoroughly enjoyed. I will repeat what I've seen in other reviews because I agreed: As beautiful as the environments are, the character models are slightly lacking. They're not terrible, and probably would have done well in many other games, but in comparison to the environments they feel a bit underpolished. Given a choice between fluid combat and a fantastic looking model, though, and I'll take the combat any day. I know they had to make a choice here, and they made the right one.I suppose it should be noted that I'm playing this on Steam, as I'm a bit once-bitten-twice-shy with Origin registration. I've seen reports of bugs and glitches, but aside from the odd texture popping up where it shouldn't maybe five times during my play, I haven't encountered anything that would bring me to a halt. Really, though, if you're not sure if you want this game, play the demo. It runs you through the tutorial portion of the game and then gives you 45 minutes to explore--and while you'll only touch the tip of the iceberg in that time, it will either save you sixty bucks if you don't like the style of the game or it will make you crave more. Personally, I'm betting on the latter.

22 of 24 people found the following review helpful.
4Great Old School RPG
By Uber Geezer
I am going to give KOAR a thorough review, but the skinny version is this: KOAR is a great old school RPG. It took me 80 hours to get through it the first time, and I will definitely play it again.As an old school RPG, it has features that are traditionally good, and some that are traditionally bad. Let's start with the bad first.1. Severe inventory space issues. People all over the Web gripe about this. There are, in my view, too many different kinds of potions (among other issues). Even when I purchased extra space from 5 merchants, there were times when I had to run outside of a dungeon and warp back to a merchant to do a sell-off, and then go back down into the dungeon. In Torchlight you could load up your pet and send your pet back to town, and in Sacred 2 you could summons an imp with your large loot chest from town. Something like that would have helped.2. Ugly gear. This is very common to western RPGs. If you want great looking gear or gear that is customizable in appearance, you must play Asian RPGs and MMOs. (Or, if KOAR releases a tool kit, someone will make good looking gear on their own time, as has been done with DAO, Skyrim, and Torchlight, for example.) As with many western RPGs, the NPCs often wear better looking gear than you will ever have.3. Ugly hair. Equivalent to Dragon Age and Skyrim. The 10 year old plastic hair design cannot be dumbed down to accommodate console players, because we know hair can be done correctly...even on the consoles (for example, the blonde female in Kingdom Under Fire: Circle of Doom). If KOAR releases a took kit, someone will make better looking hair on their own time.4. Randomness. I played as a mage. When I completed the Battle Arena quest, 7 unique (purple) pieces of gear had dropped. I could not wear a single piece of it. When I killed an end boss named Cur, he dropped six pieces of matching gear. I could not wear a single thing he dropped. Also, there is no relationship between how hard a chest is to open or get to, and the quality of loot you find. As a final example, even when my blacksmithing skill was raised to the maximum level, when I salvaged loot, the results were all random. I could save the game, and then have to reload it several times to salvage anything other than "common" quality components. These kinds of issues made a friend of mine stop playing the game prior to getting half done. I understood his pain, but the next section explains why I recommend the game anyway.5. NPC AI. The mage could summon a Faer Gorta, as a sort of melee NPC who was supposed to help you a bit. You can read the various forums on the Web about the widespread disappointment with Faer Gorta. For me, he did was he was supposed to do 50% of the time, and stood still as a statue and let me get wailed on 50% of the time. The best NPC AI in any RPG I have ever played was Dragon Age: Origins. Nothing else has come close.6. Level cap is 40. This isn't as significant as it sounds, because I had plenty of power to take down the final boss in a single attempt at level 40. I only mention this limitation because some RPG players like to go overboard leveling up, so they can stroll in and one-shot the boss. Even if that is how you have fun, there are plenty of other things that make this game worthwhile...a subject to which I now turn.Now for the good stuff.1. The game has different difficulty levels. This is critical for me. After a challenging 10 hour day at work, I do not want to come home to another challenge as much as I want fun that comes from nuking mobs.2. You can save the game anywhere (unlike LOTR: War in the North). Again, critical for me.3. The story is great (it lived up to its expectations for me).4. The game is huge. Colossal. Gigantic. It is on the scale of Skyrim, Sacred 2, or Dragon Age: Origins. It is definitely NOT rush-to-market-small like Dragon Age: Awakening or LOTR: War in the North. In KOAR, there seems to be as much space under ground in dungeons as there is above ground. I do not know how they can put that much game on one disk.5. You can hide your head gear. I cannot understand why any RPG lets you create a custom head, and then forces you to wear a 5 gallon bucket (i.e., helmet) for the duration of the game. If you are forced to wear a helmet and be totally covered in ugly gear, your toon could look like the international bathroom boy and girl stick figures and it wouldn't matter.6. Graphics were what I expect on a game released in 2012. The meteor spell was particularly fun to watch, as the nuke would send bodies and weapons flying all over.7. Good quest system, and elegantly combined with the map system. KOAR was very clear about who had a quest for you. Other recent RPGs are a bit more obscure about the questing process.8. A restriction of arcade elements. Arcade elements (incredibly rapid response and hand/eye tasks) are continually encroaching into RPGs. Some found their way into KOAR, but in very limited amounts. (The worst two examples are warded chests and the experience percentage earned in Reckoning mode.) Even as a person who avoids arcade games 100% of the time, those two elements did not ruin KOAR for me. I appreciated a very limited number of arcade elements.9. You can change many of the features of your toon's facial appearance throughout the game. I don't know why the game limited the changeable features, but at least you could change some. Not many RPGs let you change your toon's appearance...EVER.10. When you unlocked a new skill on the skill tree, a feature called "Moves" showed you exactly how to use it. Good job!11. You can easily compare new armor and weapon drops with what you have, to determine in an instant whether the new item is better than the one you already have.12. When you use your blacksmithing skill, you can make armor and weapons that are better than anything that drops in the game. I love this feature, because I love going into boss battles and handing them their bu***s in a brown paper bag.13. Replayability. Well, I am going to play it all the way through at least one more time, perhaps more.I recommend the game. It isn't perfect by a long shot, but well worth your time and money.

40 of 48 people found the following review helpful.
3From Meh to Yeah! to Meh
By Blake Thorne
I usually pay attention to new games coming out. In the weeks before this game came out, I read about it, and watched some videos. It didn't really seem like something I would want to play. When the demo came out, I played it but still wasn't very impressed. But after all the positive reviews and praise Reckoning received when it debuted, I decided to buy it. After all, I needed an epic adventure for my brand new gaming laptop.The game is like many other fantasy RPGs. You are this messianic character who has defied death, and is destined to save the world. Not exactly original I know, but that's forgivable. You are able to choose from a few different races, each with slightly different stats, but not different enough to make any huge difference. After the introduction, where you learn the basics of combat and learn a little about the story, you are unleashed into the world. The world of Amalur is bright, colorful, and beautiful. After gaining a few levels, you kind of get a feel of what type of class you want to play. You can basically be a big weapon wielding warrior, a stealthy rogue with daggers and bows, a magic blasting mage, or a combination of each. Every level gained gives you points to spend in your talent trees. If you want to change your talents to try something new, all you need to do is see a Fateweaver, and they will reset your talents for a small fee.One you start exploring different towns and areas, you will immediately be bombarded with quests. Lots of quests. The main story quest is about 25 hours, but you could potentially spend 100 or more hours doing the rest of the side quests. I initially decided to do every side and faction quest in an area before I moved on. After completing several dozen of these quests, I lost interest and focused on the main story. None of the side quests are particularly interesting. I eventually learned that the main story is not particularly interesting either. Each quest is more of the same: go here, kill this, explore this dungeon, talk to this person, etc. I even downloaded the first expansion, The Legend of Dead Kel, and it was just more of the same quests. Questing is very fast paced. There is no need to read the instructions for each quest, because the game will tell you exactly where to go, and when you get there, there will be an arrow pointing to what you need to do. There is really no feeling of exploration that you get from games like Skyrim.The best part about Amalur is the combat. No matter what type of class you turn your character into, the combat will be fast paced and fun. After the first few hours of the game, I began to see why this game received such high praise. I decided to first play as a mage type class. After several levels I unlocked many abilities that made me unstoppable. But the problem with becoming too powerful is that the game becomes less challenging. I was relying less on health potions, and didn't require much strategy in a fight. I could run into a group of monsters, do my area of effect lightning attack, and most monsters would be dead instantly. So the combat grew stale as my character became more powerful. You also have an ability call fate. Its a meter that builds up as you fight. Eventually the meter will get full, and you can activate this mode where your attacks become much more powerful, and enemy movement is slowed. It can lead to some cool death animation scenes. But the fate meter also creates a problem of making the game too easy. For example, you can save your full fate meter for a boss fight. When the fight starts, activate your fate ability, attack the boss, and it will be dead in seconds. Not very fun.The game also gives the illusion choice and consequence. During conversations will NPCs, it will often give you a few different ways to respond, much like Mass Effect's chat wheel. But in Reckoning, no matter what choice you make in the conversation, the outcome will usually be the same. You can also kill people and steal items. When you do so, the town guards will try to arrest you. You can either go to jail, pay a fine, or run. If you choose to run away, never fear, because you can just come back later and the guards will have forgotten all about your crime. Unlike Skyrim, where the guards remember you, and will even send bounty hunters after you.The voice acting is pretty good, the sound effects get the job done, but the game's soundtrack isn't really all that moving. The graphics are pretty good, though the characters are kind of cartoony. Many people compare the graphics to WoW. WoW's graphics, though dated, have a certain charm to them. These graphics have no charm. The camera will also drive you nuts. This is a game designed for consoles, so I wouldn't recommend playing this with a mouse and keyboard. An Xbox PC gamepad is ideal.So I labeled this review "From Meh to Yeah! to Meh." I wasn't very excited about this game at first. I decided to give it a chance, and for the first 20 or so hours it was pretty good. In fact it was great! After about 20 hours, my character got too powerful, quests were boring, and the story was not getting any more interesting. It felt like an obligation to finish the game. I paid $50 for this game, and at that price I wouldn't recommend it. But I see Amazon is now selling the PC version at about $28, and at that price it's worth checking out.

See all 142 customer reviews...



Kingdoms of Amalur: Reckoning [Download]. Reviewed by Robert E. Rating: 4.2

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CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

Friday, June 14, 2013

Price Comparisons R.U.S.E. [Download]

R.U.S.E. [Download]
R.U.S.E. [Download]

Code : B004FV5CDK
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Product Details

  • Amazon Sales Rank: #8787 in Digital Video Games
  • Brand: Ubisoft
  • Model: 40522R.U.S.E.3
  • Released on: 2010-09-10
  • ESRB Rating: Teen
  • Platforms: Windows Vista, Windows 7, Windows XP
  • Format: Download

Features

  • Developed by Eugen Systems, R.U.S.E is set to refresh the strategy genre, introducing deception techniques that will let you bluff your enemy in order to lead your nation's army to victory.
  • Camouflage your troops, lure your opponent with decoy units, sabotage his logistics: strategy is intuitive and carefully thought out at the same time.
  • Features cutting edge graphics and effects, the outstanding IRISZOOM Engine, immersive combat and a simplified interface that allows you to determine your nation's strategy to defeat your enemies.
  • Dimension is one of the fundamental aspects of R.U.S.E. The IRISZOOM Engine displays maps a hundred times larger than in traditional RTS games.
  • Deception is the essence of R.U.S.E.'s gameplay, just as it is the core of warfare.





R.U.S.E. [Download]









Product Description

R.U.S.E is a Real-time Strategy (RTS) game utilizing a revolutionary deception gameplay mechanic that adds a whole new dimension to its classic faction and resource collection based battlefield action. This mechanic allows and encourages players to engage in elaborate tactics of misdirection, which are as important as any other battlefield tactic to overall success in-game. Additional important features include six historically accurate Allied and Axis nation factions from the conflict, each with specific units, huge maps magnifying the importance of strategy and multiplayer support up to eight players.





   



Customer Reviews

Most helpful customer reviews

19 of 23 people found the following review helpful.
4THE ART OF REAL-TIME S.T.R.A.T.E.G.Y.
By NeuroSplicer
The RTS genre had become pretty much saturated for some time now. The addition of more on-screen units and richer environments (with the consequent increase in hardware requirements) did little to invigorate it. In RUSE, although you will recognize several classic RTS components, they are skillfully combined together and blended with a number of new ideas so that the end result seems fresh and innovative.To say that RUSE was over-hyped would be an understatement. Nevertheless, it is one of the rare games that manages to live up to its hype and deliver hours of solid fun and enthusiastic immersion.Strategic placement of your units will determine their line of sight and their range - but also their vulnerability to enemy units. Concealment and ambush are essential parts of the gameplay. For a game that presents units as oversized board-game tokens when zoomed out, battlefield realism is kept high with vehicles permitted to move only on roads (and thus cannot claim the advantage of higher ground) and nested units having to either be pummeled with artillery or circumvented in order to advance. Unlike tactical decisions, resource gathering has been simplified and kept to a minimum.However, the real strength of RUSE lies elsewhere. What you will enjoy the most are, well, the...ruses. Whether you create a spectral decoy army that will divert the enemy or ask Bletchley Park to break his communication codes for you to be waiting for his units at the right location, those battlefield ruses are what make this game so great and immensely replayable.Now, the good news is that UBISOFT has finally abandoned the idiotic DRM used in their latest games which required an always-on connection to their servers to play your game. The bad news is this game comes with mandatory OnLine STEAM activation, which makes it a piece of rentware it never becomes yours. This is what prevented me from giving this game a 5th star. Whether this bothers you or not, you can now make an informed decision.RECOMMENDED.

11 of 13 people found the following review helpful.
4Finally a game where APM don't grantee success
By PrinceofRussia
It seems like most of the RTSes which are created around multyplayer have a mission: to increase you mouse dexterity as seen in the crazy Star Craft 300+ APM player's videos. Well news flash, I am lazy. So if you are like me, and interested in a little slower game, a game where you have time to think: RUSE is finally here!The game is obviously created around multyplayer so don't expect much from the single player's campaign, but multyplayer is done beautifully. The game is all about strategic placements, secret reserves and knowing what your opponent is doing. Sometimes 10 minutes will pass before the 1st engagement, both players hiding their actions, carefully using terrain making sure that the advancement is not noticed.Imagine: your tanks snuck up to the enemy lines with out being noticed, but all of a sudden an anty-tank cannons fire - 5 of your tanks lay in a pile a burning wreckage... But then you open your hand - the tanks were a decoy - the real assault are the large collection of planes quietly circling above your base... The opponent thinking he took care of your main forces and is on the move attacking the unprotected flank - your planes make a run for it - shooting across the map toward the base... AA Fires hidden in the forest, but you got enough bombers to take a few casualties. Opponents base is no more, but he pushes further on the unprotected flank only to be picked off by the planes one by one - this for you is RUSE.

5 of 6 people found the following review helpful.
5Great multiplayers game
By D. Lamarche
I have over 600 hours of playing r.u.s.e only 3 months after my purchase.There's cheaters but they are easily spotted by experienced rusers. You can save every game and watch replay. Frustrating moments is when players lost connexion right in the middle of a great battle. It will happen on a regular basis if you play everyday. The only thing I hate about this game is when one of your teamates quit the game, you have his money but you don't have more ruse to defend his territory, which is unfair. Hopefully they will fix that.Here's the nations available: Italia, Russia, France, British, Germany and USA. At some point you may think one nation is better than another but at the end of the day they are all strong if you know how to play with them. Must be many videos on youtube where you can see what's the game is all about and that's my suggestion before you buy it.R.U.S.E is the great game. Winning will boost your ego. Loosing will teach you how to get better.

See all 17 customer reviews...



R.U.S.E. [Download]. Reviewed by Milner O. Rating: 4.2

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CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

Thursday, June 13, 2013

Best Reviews Of Tom Clancy's Rainbow Six Vegas [Download]

Tom Clancy's Rainbow Six Vegas [Download]
Tom Clancy's Rainbow Six Vegas [Download]

Code : B002WC80U6
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Product Details

  • Amazon Sales Rank: #20810 in Digital Video Games
  • Brand: Ubisoft
  • Model: 1574
  • Released on: 2006-11-28
  • Platform: Windows XP
  • Format: Download





Tom Clancy's Rainbow Six Vegas [Download]









Product Description

Sin City is about to get a wake-up call. The entertainment capital of theworld. Thousands of unsuspecting tourists visit each day. Thousands more call it home. But on this day, something has gone terribly wrong. The Strip has become a battleground. Fremont Street is no longer safe. And casinos are being blown up one by one. Test yours kills online using a customizable persona that evolves as you play. Maneuver through multiple-path Vegas environments while utilizing high-techequipment like the snake cam. Test your skills online using custom. Master assault and recon techniques like fast-roping, rappelling, window entry,blind-cover fire, and more. On this day, Rainbow Six is the city's last hope.





   



Customer Reviews

Most helpful customer reviews

23 of 26 people found the following review helpful.
3Grand fun, but missing important and classic R6 elements!
By Leif Sheppard
Red Storm has helmed the Rainbow Six franchise since it's inception in the late nineties, now with Ubisoft taking the reins they've both raised the bar and lowered it drastically in certain aspects.First of all, the gameplay is vastly improved from previous titles. The horribly lame "lean" option has been upgraded to a complex cornering system. Now you can hug the wall, find the enemy from relative cover, and swing around a corner with your weapon at the ready - like a true tactical operative. The shooting, strafing, movement is all top-notch as one would expect from an R6 title.However, the planning and team aspects of the game have been reduced or in some cases deleted. In previous titles you could command a team of up to eight operatives and then systematically plan your assault by assigning waypoints and goals utilizing a map layout of the mission.Now your team never consists of more than three members (including yourself) and you cannot plan your mission out. At all.It's a bit silly, isn't it? The last thing the supposedly most elite tactial unit on Earth would do is send in only three men Rambo-style. Granted, your missions are vaguely planned out by the developers, but I assure you it's not nearly as much fun as doing it yourself.Another major disappoinment longtime players will notice is a severe lack of mission variety. In previous titles you would find yourself at a millionaire's contemporary summer villa one day, at a snowy European village another, a meat packing plant in South America the next, and still later end up at an oil rig in the Pacific Ocean. Now the game primarily focuses on only one location - Las Vegas. Though there are a couple others (the first missions in Mexico, the dam outside of Vegas) but still you'll find yourself wishing for a bit more variety.Naturally, I and anyone else should expect this from a title that clearly bills itself as "Rainbow Six: VEGAS" - yet it's still a broad and unwanted change from previous titles.Also, a note on the replayability of the title. With the last few R6 games we were presented with a terrorist hunt option, which allowed us to play a single customized mission. You could choose to have a hostage situation to diffuse or just straight terrorist killing, then you could choose your map (from a few multiplayer ones and whatever single-player maps you had completed) and plan out your team assault. You could also choose to do the "Lone Wolf" option, which just send yourself in with no team to eliminate the terrorists.Now, with this title, you're reduced to a strictly lone wolf mode. No team, no plans, and your character insanely doesn't even opt for a helmet by default. It's still fun, sure, but the severe lack of options once again limits it.While this is an outstanding game and certainly worthy of your time and money - they missed a few key components. Hopefully with the next title Ubisoft will combine both the strictly tactical methods of Red Storm's titles with their more "Metal Gear Solid" run-and-gun style.

18 of 21 people found the following review helpful.
2VeganMalcontent Pretty Much Summed it Up
By Just
If you are a fan of the Ravenshield/Athena Sword era of Rainbow Six, you were no doubt as traumatized as I by the 'Lockdown' fiasco. Unfortunately, this rendition of Rainbow Six doesn't fair much better. Yes, the graphics are much better, and yes, the AI is too. However, that's about the only things in the plus column for this blatant and shameless grab at PC gamers' wallets by Ubisoft. It's just a bland, canned port from a console game.This game 'misses' with things like a reduced arsenal (there were significantly more guns in Ravenshield), painfully scripted events, an EXTREMELY shallow difficulty range (you can only choose from 'Normal' and 'Realistic', and even on Realistic you can recover from near life-ending injuries in about 30 seconds). The gun specs are also, well, cheezy. There's very little to differentiate them from one-another, and they do not have any technical info listed like you might expect to see in a 'serious' modern combat game (i.e. muzzle velocities, weapon history, etc.)Due to the lack of a real spectrum of difficulty settings, if you play this game solo you will spend 70% of your time replaying parts of the game you've already played because you'll frequently get killed by a head shot right before a checkpoint...and then have to replay the past 10 minutes of the game over, and over, and over again. The game chooses when it saves, and you get no input on the matter. There isn't even a quicksave, so plan on replaying the same stuff. This type of 'save feature' was barely tolerated in gaming 10 years ago. Why Ubi thought that this would be acceptable in a modern game is absolutely beyond comprehension.To add insult to injury, the duck-and-cover concept of hiding behind walls and spraying fire at your enemy doesn't get it done. It's a great concept, but if you try to apply it you frequently get disoriented as Vegan mentioned. The AI is good enough to capitalize on your player's temporary paralysis when this happens and they kill you. You get used to the awkward mechanics of this feature over time, but it never is as intuitive as Ubi would have you believe.The one thing that Ubi can pull from this burning wreckage is the enemy AI. It's actually very good. Enemies attempt flanking maneuvers, and they can be suppressed very realistically with suppression-type weapons while you send your team (other players or AI teammates) around to flank.If we're lucky, Ubi will return to the winning Ravenshield/Athena Sword formula, incorporate this game's improved AI, work the glaring kinks out of the duck-and-cover feature and, most importantly, grasp the notion that a player should be allowed to save when he or she wants to. Replaying the same painfully boring levels should never be a subsitute for poor game design! Two stars.

6 of 6 people found the following review helpful.
5Simply awesome
By Edward V. Hawk
I notice not to many favorable reviews of this game, which I find rather odd. I am a fan of the Rainbow Six series, but I appreciate the fact that this game is a bit simplified (read: less tedious) from those previous versions.I like the fact that you can outfit yourself with what you need/prefer, and the fact that your squad mates are actually pretty darned good. In the Vegas area, you have two with you mos to the time, one with a standard assault rifle/sub-machine gun combo, and the other with a light machine gun/sub combo. Both guys are equipped with smoke, flash, and frag grenades, as well as breaching charges.As far as the graphics... awesome. Possibly the poor reviews for the graphics of this game are people with no DX9 support, or lower end systems, but the graphics in this game are top notch. You will need something fairly serious to run the game, but mine runs just fine on an AMD 3800X2 w/1GB DDR2 and a mid level 8600GT graphics card. The higher the better, as I can't turn everything on full without some frame rate droppage. If you plan on playing this online, and not getting owned, you'd need something faster than what I have.Gameplay: straight forward, which I appreciate. I found at times on previous versions, the mission planning sessions to be a bit long in the tooth, especially when I just wanted to 'get to it already'. With this, you can. Your guys use cover wisely, and you can stage them at entry points to help you flank the enemy. The weapons sound FANTASTIC. Turn up the volume and let it rip... some of the most satisfying sounds in any tactical shooter I have heard. This includes reloading, and the way guns sound and operate with a suppressor on. Much quieter, but also much less damage and range. Guys with body armor are noticeably harder to take down, and the terrorist on the 'realistic' setting are very tough.You'll need to plan your entry points, where your guys will need to be to cover you, and vice versa. As someone else mentioned, you will die, a lot. If you plan well, you won't. Use your squad mates effectively, learn to count on them, and you'll do fine. Don't assume the terrorist will miss, because while they might miss once, they won't miss the second time.Things that would be nice: A mission editor. That is really the only thing I can find missing...Conclusion: This game is very immersive. Fans of tactical shooters in general should be happy with this one. If you're looking to plan for 30 minutes before just making it happen, if you like the micro-management of the previous Rainbow Six series, you may not like this. But if you want a challenging environment, with great graphics and even better audio (seriously, it's SICK), I'd go for this one, hands down.

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Tom Clancy's Rainbow Six Vegas [Download]. Reviewed by Perry S. Rating: 4.4

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Wednesday, June 12, 2013

Where To Buy Xbox 360 Console

Xbox 360 Console
Xbox 360 Console

Code : B009JLSTFY
Category :
Rating :
LIMITED DISCOUNT TODAY
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Product Details

  • Brand: Xbox
  • Model: 2006 model

Features

  • FOR PARTS ONLY.
  • Does not work. Has the RED Rings of Death.
  • Hard Drive NOT included.





Xbox 360 Console







   



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Xbox 360 Console. Reviewed by William A. Rating: 4.0

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Tuesday, June 11, 2013

Best Fable III [Download]

Fable III [Download]
Fable III [Download]

Code : B00AR03OA6
Category :
Rating :
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Product Details

  • Amazon Sales Rank: #13759 in Digital Video Games
  • Brand: Microsoft
  • Released on: 2011-05-17
  • ESRB Rating: Mature
  • Platforms: Windows Vista, Windows 7, Windows XP
  • Format: Download

Features

  • Exciting PC features: Built from the ground up for the PC gamer. Experience the "hardcore mode" option for greater difficulty, enjoy additional in-game content, and even play Fable 3 in stunning 3D, thanks to NVIDIA technology!
  • Be the hero and forge your own destiny: Storytelling comes to life as "Fable III" puts you and your hero in the center of an epic journey that traces your rise from revolutionary to ruler.
  • Where blockbuster action meets adventure: Your journey spans from the streets of a thriving and industrialized Albion to the surrounding battlefields.
  • Choice and consequence: A core tenet of the ?Fable? franchise, players are presented with infinite choices and consequences that impact the world.





Fable III [Download]









Product Description

Fable III is the next blockbuster installment in the highly praised Fable franchise. Lead a revolution to take control of Albion, fight alongside your people, and experience love and loss while preparing to defend the kingdom against a looming threat. Your choices as ruler will lead to consequences felt across the entire land.





   



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0 of 0 people found the following review helpful.
3Fun game, but something of a let-down from Fable II
By David Winchester
The Fable series has been a lot of fun, and improved with each version. Unfortunately, version III seems to have lost ground over version II. The graphics are impressive, but the gameplay seems to have retreated to more dialog interaction than action. Action is more to my tasted.All-in-all, fun to play but I wouldn't expect too mich more than what you fot in Fable II.

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Fable III [Download]. Reviewed by Victor F. Rating: 4.4

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Monday, June 10, 2013

Low Price The Secret World [Online Game Code]

The Secret World [Online Game Code]
The Secret World [Online Game Code]

Code : B007VTVKG6
Category :
Rating :
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Product Details

  • Amazon Sales Rank: #1223 in Digital Video Games
  • Brand: Electronic Arts
  • Model: 41018ecret World1
  • Released on: 2012-07-03
  • ESRB Rating: Rating Pending
  • Platforms: Windows Vista, Windows 7, Windows XP
  • Format: Download





The Secret World [Online Game Code]







   



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87 of 92 people found the following review helpful.
5Deep, Unique, and Entertaining
By B. Jones
This is a complex game to review. It has many different elements that appeal to different types of people, but if you're one of those whose tastes fall right in the center, you will absolutely love it.The world is an amalgamation of conspiracy theories and horror themes. It's a very bleak world and this is very much apparent once you're out of the three primary cities (London, New York, and Seoul), which are very detailed and well-constructed (London being my favorite by far). If you're a fan of Stephen King, HP Lovecraft, or Supernatural, you will probably enjoy the atmosphere. It will be even more enjoyable if you collect and read the hundreds (thousands?) of lore items scattered throughout the world that offer greater insight into specific events or groups.There are three factions, the Dragon, the Illuminati, and the Templars. They are united in their fight against the darkness, but often very much at odds over historical events. They each have their own storyline, and many of the responses to different quests are unique to the faction. The Dragon have a more eastern/philosophical outlook on things, the Templars are a bit more mystical and militaristic, and the Illuminati are very business-like and technical. The stories you encounter reflect this, as the Templar story often feels very mystical while the Illuminati story has more of a conspiracy feel to it.The dialogue is particularly entertaining. You do not get to make responses, as in SWTOR, but I found the NPCs much more interesting to listen to in TSW. They often seem like real people and make amusing or enlightening analogies. You can talk to many about a variety of topics that do not directly apply to a quest, and I've spent several hours doing so without realizing how much time had passed.The mechanics initially seem to be typical of MMOs, but differences become more apparent the further you get into the game. Instead of each quest being about killing 10 goblins, quests can have you trying to investigate the origins of the town, setting up defenses and fighting off attacks, or tracking down and stopping a supernatural killer (and killing 10 draug...). If the quest is fairly straightforward (kill 10 draug), you will see markers on your map and on your screen indicating where to go. However, if you're expected to figure something out this is often not the case. For instance, you may be given a vague idea of what you're looking for and through the use of google (there's an in-game browser and a website for various groups in the game, such as the Kingsmouth newspaper) and in-game clues (hidden in or behind paintings, in architecture, or just about anywhere you can think of), you're expected to figure out where you need to go and get there. Once you've arrived, the quest progresses to the next stage.You're allowed to equip 7 active and 7 passive skills of hundreds purchasable using rewards for gaining experience. Some build resources, some use them. Some set certain states on the enemy (weakened, hindered, etc.), while others will exploit those states. You mix and match the 7 active and 7 passive skills to create a "build" that you enjoy and feel is effective. This can be done on the fly as long as you're out of combat (lose a fight? swap skills and try again). The states can also be exploited by other players, so you could theoretically get with friends and work together to create builds where you exploit each others' actions to greater effect.As for the combat, again, the mechanics initially seem typical button-mashing. The states and skills mentioned in the previous paragraph add greater variety, but there are also indicators that appear when an enemy is about to use a particularly punishing attack that allow you the opportunity to either run out of the way to avoid being hit or to use an active dodge button for the same purpose. Although avoiding these attacks can be helpful in solo-play, it becomes imperative to avoid as many as possible in instances (dungeons) where one such hit may well kill you or put anyone healing on their toes to try to keep everyone alive. Fortunately, you do not sacrifice much damage or many actions by avoiding attacks, as all combat skills are usable while moving (and many situations will leave you dead if you do not use them while moving).Armor is in the form of talismans, whether they're rings or belts or other items that do not alter your character's appearance. Clothing is separate and only alters appearance. There is a large clothing store in London where you can customize your character after you've earned some money.Although there are many servers ("dimensions"), you can play with friends on any of them. If you join a group with someone from another server, you will be asked if you want to be transported to their dimension. When you leave the group, you are returned to your own. You cannot PVP on any server but your own.PVP is restricted to one of two battlegrounds and one warzone. The battlegrounds only allow around 10 people per faction. The warzone allows 75 per faction and is persistent. Controlling various areas in the warzone provides a server-wide buff to the controlling faction (so people in dungeons or just out questing benefit). The power of the buff depends on the number of areas your faction controls.There are still bugs (as there always will be in games), but generally you can either skip them or ask for an invite to a server where a particular quest isn't bugged. There aren't too many, but the ones that are there can be frustrating because it's often difficult to know whether or not you are stuck because of a bug or stuck because you just haven't figured something out. Except in a few cases (which often pop up in the help chat), most of the time it's the latter. Fortunately Funcom seems to be working quickly to fix the quests that are actually bugged, and reporting it to a GM will get them to bump the quest so that the bugged part is completed.If you like solving puzzles, learning about the background of the game world, or building "decks" out of hundreds of different skills, this is probably the game for you. If you're looking for something light that you can breeze through without much thought (and there are days when that's the sort of thing I want), you're better off looking elsewhere.

82 of 95 people found the following review helpful.
5One Great MMO
By Roy Runnels
Having had a chance to really sink my teeth into the game, it's finally time for me to pass judgement on The Secret World. I've played several MMORPG's in the past (World of Warcraft, The Old Republic) and have had fun with them in the past. But after spending countless hours with these MMO's, you start to recognize similarities in the various games. This is where The Secret World really shines.The Secret World turns a lot of old ideas on their head. Leveling no longer exists, or at least not in the traditional sense. You still earn experience but instead of being greeted with a new level when you fill your experience bar, you now receive Skill Points to be spent in several areas. Along the way however, you also earn Ability Points to be spent on new abilities. You get to fully customize your character to do pretty much whatever you feel like that particular day. You can be a healer one minute and a tank the next. It's a great system that has a ton of depth to it.Quests are also really well written. All the main quests of cinematic, fully voiced scenes. Side quests usual involve finding notes which is the only reason those aren't voiced. The quests have a lot of variety to them as well. While it is true you'll find fetch quests here and there, even those are done in ways that don't feel repetitive. Something that is truly wonderful about the game is the puzzle and research quests. The game forces you to really think sometimes to solve a puzzle, while other times the game gives you just enough clues for you to research it online (and also has a built in web browser to help). It really adds to the immersion and lore of the game.Speaking of lore and story, the game really knows what it's doing in this area as well. Sometimes it does get cheesy in areas, but most of the time it stays on course of being a phenomenal story. There are so many missions that really adds depth to the different organizations and to the world itself. It will make you want to really search the world to get every tidbit you can. The controls handle well, there is a great variety of abilities to choose from and play with, and PvP is incredibly fun. There is so much to do and explore that the game will keep you busy for a long time. It will take you months to fully max a character out. No matter what server you play on, you can still pair up with your friends and quest together. Same goes for guilds which are called "Cabals" in The Secret World.It should be said that the game does initially limit you to only three character slots. You really shouldn't need more because of the fact that you can just load a build and be any class you want at anytime, but it should be noted. You might also find some glitchy quests or other things, but with the game just launching, it's forgivable especially when Funcom stays on top of patches pretty well.Overall The Secret World is a great game and definitely worth a look.

70 of 82 people found the following review helpful.
5Finally something different! And it doesn't hold back!
By Jason Wiley
I was fortunate enough to get into the last two beta weekends for this game before it went live to release.I have to say I was absolutely blown away. I finally found a game that wasn't based on _that OTHER MMO that everyone knows_ and I was ecstatic.They threw out the traditional level grind and made something much more interesting. A sideways and vertical progression. You still level, you still gain experience but it comes in the form of two kinds of points, which can be spent on skill proficiencies and abilities to go along with those skills. The simple fact that your character can learn EVERYTHING in the game is amazing. But the great equalizer is that out of ALL the abilities and ALL the skills... you can only ever have a total of 7 active abilities and 7 passive abilities "at the ready."What this means is a bit forethought on the part of the player. What will you need for a fight? Which abilities do I have that are going to be best for this area? Need a healer and no one else can? But you can! Change into it! Change from a TANK to a DAMAGE DEALER to a HEALER to any kind of hybrid there-in. There are synergies between all the abilities and untold 1000's of combinations that you can put together to make as unique a character as you want.Csutomization is amazing out of the box too. In other games, the race for the best gear often results in all the characters of a class looking 100% the same. In the secret world, it's quite rare to see soemone else wearing what you are wearing. It does in fact appear to be a truly living world. In fact my character, well, I change my clothes every hour or so when I'm playing.PVP is also fun! Three factions make it much more interesting and all of that PVP has benefits and rewards to the players out in the remainder of the world. Bonuses that you get from PVP apply to the PVE experience. And for once, PVP is on an equal footing, since you can have any skills you want, then it's up to you to find the PVP skills that work best for you. No more being beat by the guy that has more time than you so he has much better gear than you "in those other games."Something that also strikes me as factastic, is that they didn't hold back on puzzle quests. They're NOT easy. It's like being in a "Dan Brown" novel and having to solve the same kinds puzzles that Robert Langdon had to. Cryptic clues, and research and patience. It's a whole new refreshing aspect to a genre that lately began to cater to the powergamer; the guy that had to get all the best stuff asap. This game requires you to pay attention as you play it, not just to gather as many missions as you can from a "quest hub" and go grind them out for the fastest XP gains a player can get.Anyone looking to have their hand held to just get rewards fast and be the "top level" is going to be sorely disappointed here. This is a game about the journey, not how quick it takes you to get there.It won't be for everyone, but I think more people will come to see the charm, talent and passion that went into making this game.As a friend of mine put it, this game is like they took Buffy the Vampire Slayer, the CW's Supernatural, stuffed it with Resident Evil and then made it a massively multiplayer game.Killing Zombies.Get your practice in now.

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The Secret World [Online Game Code]. Reviewed by Rocky C. Rating: 4.2

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Sunday, June 9, 2013

Where Can I Buy Lord of the Rings: War in the North [Download]

Lord of the Rings: War in the North [Download]
Lord of the Rings: War in the North [Download]

Code : B008Y218RK
Category :
Rating :
RECOMMENDED TODAY
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Product Details

  • Amazon Sales Rank: #14215 in Digital Video Games
  • Brand: Warner Bros
  • Released on: 2011-11-01
  • ESRB Rating: Mature
  • Platforms: Windows Vista, Windows 7, Windows XP
  • Format: Download





Lord of the Rings: War in the North [Download]









Product Description

The Lord of the Rings: War in the North is a co-op Action RPG that immerses you and your friends in a brutal new chapter in the War of the Ring. Snowblind Studios is in the unique position of drawing inspiration from both the literary and film rights to world of Middle-earth, allowing players to bloody their axes on a wide range of deadly enemies and traverse both established and never-before-seen locations. The result is a journey that is both epic and intimate, familiar yet unexpected.

  • Action Meets RPG - Intense, visceral, and satisfying combat. Rich, layered, and impactful character progression. In War in the North, you get both. Find and equip the best loot, upgrade your hero using a wide range of skills and items, and feel the intense satisfaction of rushing into real-time battles with friends by your side. Fight through the brutal realities of the war on all fronts that were brought to life in the lore. Immerse yourself and make your own mark on Middle-earth.
  • Co-op at its Core - Build your own fellowship of three heroes to confront the growing army in the North. The survival of your group and all of Middle-earth depends upon your uniquely skilled heroes working together. You must fight together or you will die alone, and these high stakes make the experience of playing together both socially engaging and incredibly satisfying. The first time you rescue a friend who has been grabbed by a troll and is desperately yelling for help, you will understand what we mean.
  • An Untold Story - While much attention and focus has been placed on the journey of the One Ring, the assault on Middle-earth hits all corners of the map. War in the North turns our attention towards an integral part of the storyline that is grounded in details within the books and various appendices. This is not someone else’s fight. This is your own effort to forage a way through the dark, dangerous, and unknown landscape, defending all that is yours. This is your war.

STEAM Client required to activate.


System Requirements
 Minimum Specifications:
OS:Win 7, Vista and XP
Processor: Intel Core 2 Duo 2.4GHz or AMD 64 X2 4400
RAM:2 GB
Hard Drive:10 GB
Video Card:2006 or later GeForce 8600 or Radeon HD 2600
Additional Info:DirectX: 9.0c


   



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Most helpful customer reviews

14 of 14 people found the following review helpful.
4Mindless Middle-earth
By The Ju-Ju Bee
Not exactly the prime example of innovation in gameplay and stellar level design, but if you are a fan of hack n' slash fantasy games and the Lord of the Rings universe, this is a great buy (especially on sale). I've been playing with a 360 controller and it works great, though default controls are a little odd at first. The game is very addictive and simple, similar to games from the past like Enclave or Dungeon Siege, very linear and all about killing, looting and leveling. I have a mid-range gaming computer and it handles the game swimmingly on full graphical settings, only dropping frames occasionally. Load times between battle zones happen pretty frequently, but thankfully they were all very quick loads. As long as you don't go in expecting a high level of refinement and deep storytelling like the movies, there is a long of fun to be had slaying orcs and goblins, alone and co-op.

6 of 6 people found the following review helpful.
4Plenty for LOTR fans to enjoy here
By Daniel Jolley
They sing songs about Frodo and Gandalf and that lot, but guess who was protecting their flank and fighting the battles of the north during that time? A man, an elf, and a dwarf - with help from the Great Eagles. Surely that's a story that deserves telling. There's your premise for Lord of the Rings: War in the North, a rather visually appealing cinematic experience with plenty of bloodshed and limited gore, somewhat uneven difficulty, and lots and lots of talking. There's a lot of dialogue between each chapter, but you do have a couple of options. The first time through, I wanted to explore all of the dialogue I could with as many characters as possible, but you can choose to stick solely to the choices driving the story. As for the look of the game, I found it rather visually stunning at times and completely fluid throughout. Combat isn't bad either, especially the slow motion killing blows that oftentimes send heads or various limbs flying.You take on the role of dwarf, elf, or man, and you can switch characters as you go along. I found it easiest to play the Dúnedain ranger the first time through, then I switched to the dwarf for Heroic mode. Of course, having a friend or two alongside you to team up together is probably a lot of fun, but I only played single player mode - where my comrades sometimes served as pretty weak links. You can be tearing through a whole party of goblins and trolls, but you're usually screwed if your comrades both fall in battle - having to go heal one or both of them during a fight can get annoying (and usually leads to your own death). Along with their unique fighting skills, though, different characters also introduce a few different secondary story elements, thus making the game less monotonous on replay. Either way, though, the main storyline is quite linear. Your mission begins as a means to keep Sauron's forces - under the command of an evil Black Númenórean named Agandaûr - busy in the north and away from the Fellowship as it makes its way to Mordor with the one ring. As you fight your way across the region all the way to the dark citadel of Carn Dûm, you'll encounter goblins, orcs, trolls, sorcerers, the legendary Spider-Queen, a stone-giant, and even a dragon. You'll discover and help defend a lost band of Longbeard dwarves, take in the sights of Rivendell, make friends and allies of the Great Eagles (Beleram is easily the best character in the game), and even get to meet the members of the Fellowship as well as Bilbo Baggins.Gameplay is all about hacking and slashing, really, with swords, axes, staffs, crossbows, elfin bows and the like. Most of the time, the battles aren't that difficult, even at heroic level, but a couple of bosses and the defense of the dwarf stronghold of Nordinbad can be pretty frustrating and require multiple replays. Disappointingly, the final confrontation with Agandaûr actually makes for one of the easier boss fights. Another disappointing aspect of the game is its length. I can't really say the game is too short, but it definitely could be longer. Even a less than competitive gamer such as myself can easily play through the entire game in two or three nights. Still, you can access different story elements and up the challenge by playing the game through again at the next level with a different character. In the end, the game's not going to blow you away, but I found it pretty darn fun to play. It should definitely appeal to the vast majority of LOTR fans.

0 of 0 people found the following review helpful.
5Get this game if you're a LOTR fan!!!
By Zunedge
This game is amazing the story and action in it, just mind blowing. I like how you can choose different characters.

See all 21 customer reviews...



Lord of the Rings: War in the North [Download]. Reviewed by Keenan I. Rating: 4.5

This Page is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

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