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Monday, August 13, 2012

Who Sells The Cheapest XCOM: Enemy Unknown [Online Game Code]

XCOM: Enemy Unknown [Online Game Code]
XCOM: Enemy Unknown [Online Game Code]

Code : B008ALU5KG
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Product Details

  • Amazon Sales Rank: #8 in Digital Video Games
  • Brand: 2K Games
  • Model: 41071emy Unknown1
  • Released on: 2012-10-08
  • ESRB Rating: Mature
  • Platforms: Windows Vista, Windows 7
  • Format: Download





XCOM: Enemy Unknown [Online Game Code]







   



Customer Reviews

Most helpful customer reviews

74 of 79 people found the following review helpful.
3It's a fun game, but often frustrating
By Raoul Ortega
I pre-ordered this game on the strength of its demo, and I have not played the first game. So I'm approaching it from scratch. As a fan of strategy games, I like the idea a lot, and it's a fairly elegant combination of base management and tactical turn-based combat. Here's some pros and cons from my point of view:Pro's:- Customization: Of course lots of games have character creators these days to let you customize, but it's nice to scale that up to allow customization to every one of your soldiers. You can name your soldiers after your friends, celebrities, historical figures... whatever you want. Then you can do your best to make them look the part, probably not something everyone does, but I find I'm more attached to soldiers I've customized and thus more careful with them. (Though I still don't get why character creators have about 30 facial hair options without a single handle-bar mustache option, what gives?)- Balance: Squad balance becomes very important as the game goes on. I generally end up with a sniper, a medic, a heavy and three assault troops. But playing with other configurations can be fun. My all sniper missions generally met with less success than my all drone missions, but there was fun to be had.- Panic!!: This is the main strategic factor that helps you determine where to put your satellites, and which missions to do when there's a choice. I like this a lot, and really it's the only thing that gives the game replay value. The way panic situation plays out will determine which countries fund you as the game goes on, this determines how large a welfare check you get at the start of the month (You are given money once per month, based on which countries are actively funding you), how many scientists and engineers you have, etc. I also like that the choices aren't always easy. Say you've got very high panic level in South Africa, then they give you a mission where you get to choose to help France, China or Nigeria. France and China may be higher panic than Nigeria, and none of these choices are going to help South Africa directly, but if you don't pick Nigeria then panic goes up in EVERY African country... which may push South Africa over the edge.Cons:- Bugs: I hate docking for bugs because there's every possibility that these will be fixed by the time you're considering buying the game, but for now there are some bugs. I'm not talking about RNG-rage where you sit there and say "oh that is BS!" as one of your soldiers dies (though that definitely does happen). As other reviewers have noted, cover is sometimes bugged at this time. A perfect example is a situation where you have a soldier in cover, and across from you there is an enemy in cover, with no-man's-land between. The helpful icon on the screen shows a solid red alien face icon, which means you can shoot at an alien but they are in cover (reducing your chance to hit and crit). So, to make your attack more effective, you charge the alien, get behind his cover and wait to see that alien icon turn yellow (indicating you can shoot an alien who is not behind cover from your angle of attack) Well sometimes that just doesn't happen, there's nothing covering the alien, but he still gets the defensive bonus, your attack maybe hits him but he lives, next turn he shoots your now exposed soldier, crits and you're writing a letter home to explain to Mrs. Dash that aunt Jemima was killed in combat (Sometimes i named soldiers while hungry)... it's frustrating. There are other bugs that don't let you click on mission devices to use them. I've only had one crash, not a huge deal as it autosaves each turn.- Repetition: In terms of mission type, we've only got 5: 1)Kill all aliens, 2)Extract VIP, 3)Defuse bomb, 4)Rescue Civilians, 5)Clear UFO/Base (Which is really a glorified 'kill all aliens' but 5 sounds a lot better than 4. Nothing really wrong with that, and arguably there's just not a way to make more creative mission type. First playthrough, I ended up doing about 60 missions, that got pretty tedious.- Inventory System: I know, anytime someone starts griping about inventory it just seems whiny, but there are legitimate issues here, especially late game. By the end of the game you will probably have a lot of soldiers you use. By this point you will have ranked up a lot of soldiers and you may rotate some in/out of the squad based on the mission and their individual specialties. But high end equipment gets expensive, so you'll want to share armor and such. You may find yourself in a situation where you have to play a game called find-the-titan-armor. This is where you have to clear a soldier from your squad, add another soldier in his or her place, and see if they're wearing your very expensive late game armor (so you can have them take it off and put it instead on whoever you wanted to bring along). It shouldn't work like this, it should just be that all of your equipment across all of your soldiers is selectable when equipping a squad. Captain Crunch isn't coming on the mission, so I don't need him wandering around the base with my plasma rifle that could be used by Colonel Sanders on this mission.- Panic!!!: I'm not talking about the country panic level described above, I'm talking about panic within the tactical-turn-based part of the game. Sometimes, when fighting horrible alien things that shake your faith in everything you've been raised to believe, you get a little scared... this is understandable. But I just think this mechanic is poorly executed, basically, when things go wrong in the game, sometimes your soldiers will panic. When panicked, they will perform a random action and be useless for a turn. That random action may be a harmless 'hunker down', it may be a friendly-fire incident that crits and kills your sniper named Wesley Snipes, or it may even be a random lucky shot that kills the alien that made your soldier panic in the first place. I just think the idea of a super-elite-multi-national-fighting-squad is inconsistent with someone panicking at the first appearance of zerglings... I mean, really? I know it's terrifying... but we all played starcraft, time to man upThus we have my review. I do enjoy the game, and I've put 70ish hours into it already, but the flaws are enough to make it a frustrating experience sometimes.

112 of 126 people found the following review helpful.
5Great game -- hopefully won't go the way of the original...
By Quentin Gerlach
The X-Com series dates back to the early 90's -- I still remember the hours I spent on X-COM: UFO Defense... In fact, the game is considered by many to be one of the greatest (if not the greatest) strategy games ever developed. With the randomly generated maps -- concept of fog of war and line of sight -- getting shot at from nowhere -- permanent death -- and that fantastically good music that so fit the mood of the game, it's no wonder many still play it, almost 20 years after it was released.There's been many efforts to remake/redo the game, with how far computers have come since then, but no big game companies decided to take it on, until now, and I do believe I'm in good company when I say that Firaxis really have a winner on their hands...First the box -- this is the special edition version, so you get the artwork book and a nice insignia thing. I appreciated the artwork book, especially when they showed some of the original designs and the updated ones -- it's really amazing to see how far things have come from the early 90s, in terms of the capabilities of computers. Poster was nice too - but that's all just fluff to me. If you're downloading it, be prepared to wait: there's 2 DVDs in the box, so that's around 13-14 GBs of data. Well worth it.There's already tons of reviews and videos out there about the gameplay, so I'll stick with some lesser known ones, for some pros and cons:PROS:- I really like the addition of new mission types -- the original only had terror, crashed UFOs, landed UFOs, and alien bases. The new ones adds VIP retrieval, bomb disarming, and I believe one other one (turns out its target extraction - there's a difference between it and VIP -- usually, in target extraction, whoever you save actually joins your team). This helps to shake things up, as the old one tended to get repetitive, especially once you researched heavy plasma. Shoot down UFO, send in soldiers, blast away those pathetic alien scum with some heavy plasma, clean up: wash, rinse, repeat. Now, things can still get tense -- even late in the game.- The soundtrack really stands out to me. Music really has an ability to heighten moments and situations, if done correctly. The original did an amazing job of capturing the creepiness and emotion that danger really could be behind every corner -- and they did it again. Major props to whoever did the sound/music on this one.- Multiplayer: this one your mileage may vary with. Me personally - it's nice to sometimes play as the aliens. It's also pretty interesting to see how others react in a given situation (some choose to barge, some choose to flank, some choose a decoy, some choose stealth) -- everyone reacts differently. It's also nice to know I'm not the only one who accidentally dashes instead of just moving to get a better shot.- Medikit: thank you for allowing me to heal the soldier who carries the medkit. If anyone remembers the original, it was a PAIN to have to heal your guys. Had to be facing them -- couldn't heal yourself (had to drop it (throw it) - have someone else pick it up, then use it. Make sure you don't run out of time units. Ridiculous) It gets a whole lot simpler now. Thank you 2K.CONS:- They took out base defense. This really annoyed me. In the original, depending on the difficulty and how well you were doing, the aliens would send ships to take out your base(s). It was a cool way to see your base from the battle mode, and it was an interesting way of keeping you on your toes. They took it out in this one, which disappoints me somewhat. Hopefully they might bring it back...- Soldiers can't kneel (goin prone would've nice to add). This sucks. Cover is a big part of the game - don't use cover, and you're pretty much goin to die. In the original however, you could also kneel (while not in cover), which not only made it harder for you to hit, but increased your own soldier's accuracy. They got rid of that ability in this game, which really bugs me. Why can't I kneel while not in cover? Why can't I go prone -- that would've been nice to add... Maybe it's just me though.- Stunning: this wouldn't be so bad, if it wasn't critical to the game. But it is. In the original, eventually you would research Stun Bomb/Stun Launcher, which made stunning the required aliens a whole lot easier. They took that away. The ONLY weapon to stun with is a close ranged one. You can research to increase its range - but it only goes from like 2 to 4. Plus its a hefty cost. This makes stunning a heck of a lot harder. Plus a bunch of the aliens you have to stun have to be injured before they can even GET stunned. What the heck?? Basically -- it becomes impossible. Be prepared to lose a bunch of guys just because of stunning.Those are really the two biggest gripes I have -- pretty amazing, considering the game they remade. Guaranteed game of the year right here -- this game will certainly be responsible for me not getting sleep, and that not just becau... you hear that??Someone there???...UPDATE (10/12/2012) -- finished the game, and it really is quite good. I can definitely see indicators of a sequel coming out... I edited my list above, most good, a few bad. But it really is quite an excellent game. And challenging - dang Impossible mode...

57 of 66 people found the following review helpful.
5This will suck your life away
By Geomancer
Hello Commander, and welcome to XCOM: Enemy UnknownThis is a game I have been following very closely for months after I learned of its development. I have very fond memories of the original game which I had until now still pulled out and played every couple of years for old times sake.So how is this newest iteration? In short, it's pretty good and a lot of fun. Easily the best turn-based game of the year.Now, I'm going to write this review in comparison to the original game that any 'old time' gamer has likely played as it was massively popular during its prime. The biggest mistake people who have not followed the development of the game make is assuming this is just an HD remake of the original. It isn't. It's a re-imaging, which means they took the concept and made their own game around it. Same world, most of the same aliens, a lot of the same weapons, but implemented in a new way.All of the old mission types are still in this game, with the exception of one which is base defense. In its place there are a few new mission types: Bomb Disposal, VIP Escort, and Abduction. The ending is also different, there is no Cydonia, but I won't spoil it for you.Bomb Disposal you have 3 turns to reach the bomb and disarm it before it blows, but there are power nodes scattered on the map that each one you reach will give you an extra turn.VIP Escort you either have to find the VIP, then bring them back to the Skyranger or you start at the VIP and must fight your way back. As the VIP moves across the field, new aliens will jump in and must be killed immediately or there is a good chance the VIP will die.Abduction missions are a simple deathmatch (kill all aliens) but ... they come at you three at once and you can only choose one to complete. This game is all about forcing you to make hard decisions. Each mission offers a different reward (§200, 4 Engineers, 4 Scientists, or a veteran soldier). Another factor is world wide panic, completing an abduction mission will reduce panic in that country, while the other two will increase in panic (along with the continents they are on). More on panic later, and also decisions.Combat:The 'Battlescape' is where combat takes place, you field a squad of 4-6 troops for each mission. Fans of the old game may cringe that this is half, or less than half, but they make up for it in that each troop has a class. Assault (up close and personal), Heavy (rockets and machine gun), Support (medic/buffer), and Sniper (Long Range). Every class has a skill tree so you can customize how they specialize. The trees are not all that deep, only two choices at most ranks, with Squaddie and Major only offering one choice (their signature abilities).So does that mean your guys are super soldiers instead of easily one shot killed fodder? Nope... While they can do far more than the original game soldiers, they will still die fairly easily to mistakes. Combat in this game is heavily cover based, while the original game had no cover. No cover? None at all, it had concealment and there is a difference.Geoscape:This is now referred to by the developers and the community as the ant farm, and is a cross section view of your base as the main screen, while in the original game the main screen was the globe. Here you manage your base, manage your soldiers, manage aircraft, manage research, and manage manufacturing.While you only have one base, you do have 4 other interceptor bases that you need to station fighters in to protect your satellites. Satellites are your radar, they are needed to detect UFOs. So, in the old game you build new bases to expand radar coverage and get interceptors in range. In the new game you build satellites to expand coverage and assign interceptors to continents to protect them as the aliens can, and will, attempt to destroy your satellites. Satellites are VERY expensive and take a long time to build, protect them with your life. The loss of a satellite will instantly max out panic for that country, and increase panic for the entire continent. It is VERY bad news.Intercepting UFOs is a little different, instead of choosing how close you want to get you instead can use one time use items to boost your aim, dodge, or time to intercept. You will not get these immediately but must research and build them. You can only send a single interceptor at a time, unlike the original game which let you send multiple ships for larger UFOs. Honestly, this part of the game feels under developed, they could have done a lot more with this.Money is extremely tight in this game, and there is no way to 'game' the system like in the old game and build up a manufacturing powerhouse that can fund itself even if the funding nations pull out. You will need every funding country you can get! This forces you to make a choice of what to build because you will never have enough money for it all until late game. And you are so limited you pretty much only get a single choice per game month in the early stages. Choose well!The ant farm is also where you manage panic levels. Each country has a panic meter, and if it is full at the end of a game month that country will leave the council. Loose 8 countries and it is game over, this is the only way to lose the game. There are many ways panic can rise or fall. I'll talk a little more on this in the next section on difficulty. In short though, panic will rise faster than it falls and satellites are necessary to have any sort of control.Difficulty:The game comes with 4 modes: Easy, Normal, Classic, and Impossible. In addition you can enable an optional setting called "Ironman" which will not allow you to make custom save files, you only get a single auto-save. In Ironman Mode there is no undo button when you make a mistake, you must live with your choices good or bad. You can still quit the game and load up your save, you just can't hit the reload button if you get your squad killed.Easy and Normal are both frankly fairly easy. You'll be punished for mistakes in Normal, but the game scales itself back big time with a dumber AI and limiting the number of aliens you will fight at any give time. If you stumble upon too many, it will have a group fall back into the fog of war.Classic however is a real kick in the pants. It was played up as for experts of the original game ... but even so you will get dominated most likely. The difference between Normal and Classic is massive. Not only do enemies have a little more health (you would be surprised how much a single hit point can change things), but the AI is fully unlocked, there is no limit to the number of aliens that will attack you, and they have better aim and critical chance. You may very well learn to fear the simple Thin Man alien that has insane aim and crit chance. Your troops are more likely to panic as well. The loss of a veteran squad of troops can very well mean the loss of the entire game as your rookies will be hard pressed to survive without anyone to support them. Honestly, this game is far harder than the original game.The other challenge with Classic/Impossible is managing panic. On these upper difficulty settings panic rises faster from failed missions and abduction missions. You will likely lose some, probably a lot of them, and the best you can hope for is not losing more than 7 before you finish the game. That said, on Classic it is possible to save them all, but this partially depends on luck for where Abduction missions occur. It is speculated that on Impossible it literally is not possible to keep panic low enough to play forever, the only way to win is to finish the games objectives before too many countries bail on you. The 'strategy layer' (Geoscape/ant farm) may very well prove to be far more difficult for you than the tactical game.For you X-COM vets out there, swallow your pride if Classic kicks your butt, and give Normal a go until you learn the new games mechanics. I know I had to.Graphics and Sound:The game uses the Unreal engine, so graphics are on par with that. I think they're pretty decent, but they will not blow you away. The music and sound effects are both good, you still get that creepy feeling as you hear aliens moving around in the dark wondering if they'll wander onto your guys while they're all out of ammo or if you have another turn to reload before you find them.PC requirements for the game are fairly low so most should be able to play it if they have anything about the integrated HD graphics that comes with the intel i series (i3, i5, i7).Controls:This may be the only sore spot for PC players, the interface isn't the best and clearly was designed around console controllers. You can change key bindings, but until you learn the interface it can be a little frustrating. The use of a gamepad is fully supported (and probably easier to play with).Multiplayer:I can't speak on this as I have not played it. What I know though is there is only a Deathmatch mode, no co-op or objective based multiplayer. A game is set up with a set 'point' pool and a time limit for turns. You then 'buy' units with your points. If you would rather, you can set points to be unlimited and make the best squad possible (of course your opponent will do the same). You can use both humans and aliens in a mixed squad, or go all human or all alien. For humans you can customize their gear and select a perk package. The perks are not individually selectable.Play Time:The play time for this game is fairly short for a strategy game. Around 15-20 hours of so for an Easy/Normal playthrough if you keep trucking along and don't reload your game every time something bad happens. For Classic, add 5-10 hours. You may say this is short in relation to the old game, but keep in mind that people have beat the old game in under 10 minutes. The times I give are for a fairly complete game, it's possible to finish it faster, and it is also possible to keep playing for as long as you like (provided you can keep panic under control).Conclusion:The game is pretty solid. The game does have its fair share of bugs. There has been one patch so far, but it only fixed a few issues known before the game came out. I have in my 52 hours of playtime encountered one game stopping bug. I was able to recover from it, but not without some cost to my game. The bug involved my interceptors and I was forced to dismiss all of mine from one of my bases which resulted in a UFO getting missed and a satellite destroyed, ouch! You may or may not want to hold off doing Ironman (mine was) until some patches if you want to play it safe.Be careful of a lot of false rumors out there, for example IGN was unhappy that aliens were all static and didn't patrol around. Well, I can account personally on how false that statement is. They can and do patrol! Depends a lot on the mission type you are one. Some groups are static (don't move) while others are dynamic (they patrol). The council missions are all static (VIP and Bomb), while Terror missions are all dynamic. The others are a mix of the two.The game is highly rated, and it deserves it in my opinion. This is a game I will continue to play many times as I try to at least beat Classic Ironman, if not Impossible.Steam is required no matter what PC version you get (digital or physical) so be aware of that. It employs a one time online activation, after which you can put steam into offline mode and continue to play. You may install it as many times as you want, on as many computers as you want. Of course, you can only play on one at a time.Good Luck Commander!

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XCOM: Enemy Unknown [Online Game Code]. Reviewed by Rocky C. Rating: 4.4

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Sunday, August 12, 2012

Where Can You Buy Zing Revolution MS-LS20026 Guitar Hero Les Paul- Xbox 360 and PS3- Lynyrd Skynyrd- Bull Skin

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CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

Saturday, August 11, 2012

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Zing Revolution MS-RISE10040 Guitar Hero Gibson X-Plorer- Xbox 360- Rise Records- Soldier Skin









Product Description

MusicSkins LLC is the industry leader in music, fashion, art, television, and pop culture premium quality, vinyl skins. We envision all iPods, mobile phones, PDAs, gaming devices, laptops, iPads, cameras, hard drives, e-readers and other personal electronics as portable canvases for style and individuality. Our focus on pop culture and personalization has created a stylish way for bands, brands, artists, TV shows, DJs, models, charities, and media outlets to become closer to their fans while providing protection and an alternative to bulky cases. The popularity of so many diverse images in our skins catalog from The Beatles to Taylor Swift, Domo to Ed Hardy, Adult Swim to Find The Cure Clothing and everything in between has separated MusicSkins as the source for the coolest skins on the planet. Our durable skins are Made in the USA from premium 3M vinyl, which will defend your device from the harshest scratches. The special adhesive is completely removable and leaves no residue so you can easily switch your MusicSkins for the latest release. MusicSkins add almost zero bulk so your device will still integrate perfectly with almost all case, bag, dock, iTrip or armband. MusicSkins are the highest quality skin product on the market. Produced using a patented 3M Controltac vinyl with air release technology combined with a protective Oracle, gloss, overlaminate. The premium 3M vinyl material allows consumers to apply and remove their skin without any residue or air bubbles. The protective Oracle over laminate protects the skin from wear while also adding an additional protective layer for the device. Music Skins MS-RISE10040 Guitar Hero Gibson X-Plorer (Xbox 360)- Rise Records - Soldier Skin





   



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Zing Revolution MS-RISE10040 Guitar Hero Gibson X-Plorer- Xbox 360- Rise Records- Soldier Skin. Reviewed by Sandy L. Rating: 4.2

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Compareand Matek: 320G Hard Disk Driver For Xbox 360 HDD with Retail Packing

Matek: 320G Hard Disk Driver For Xbox 360 HDD with Retail Packing
Matek: 320G Hard Disk Driver For Xbox 360 HDD with Retail Packing

Code : B009PV3JSU
Category :
Rating :
HOT OFFERS
* Special discount only for limited time










Product Details

  • Amazon Sales Rank: #63941 in Video Games
  • Brand: Matek Game
  • Platform: Xbox 360

Features

  • 320G Hard Disk Driver For Xbox 360 HDD with Retail Packing
  • he 320GB Hard Drive is the best option for concentrated XBOX 360 game players.
  • You will be able to install your games into this item from your game discs to reduce game loading time.
  • With this item, the CD driver of your XBOX 360 will stop operation, thus the noise of disc reading can be reduced and operation heat will be lower.
  • It allows you to save your game, Xbox LIVE gamer profile, game demos, other add-ons,and custom soundtracks from Xbox LIVE Marketplace.





Matek: 320G Hard Disk Driver For Xbox 360 HDD with Retail Packing









Product Description

Features:
The 320GB Hard Drive is the best option for concentrated XBOX 360 game players.
You will be able to install your games into this item from your game discs to reduce game loading time.
With this item, the CD driver of your XBOX 360 will stop operation, thus the noise of disc reading can be reduced and operation heat will be lower.
It allows you to save your game, Xbox LIVE gamer profile, game demos, other add-ons,and custom soundtracks from Xbox LIVE Marketplace.
It can help to download and save tons of HD movies, television shows, videos, and more.
It works exclusively with all versions of new Xbox 360 consoles.

Specifications:
Capacity: 320GB
Color: Black
Package weight: 164g

Package including:
1 * 320GB Internal SLIM Hard Disk Drive for Xbox360





   



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Matek: 320G Hard Disk Driver For Xbox 360 HDD with Retail Packing. Reviewed by Peter M. Rating: 4.6

This Page is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

Friday, August 10, 2012

Discounted Zing Revolution MS-MDAV40026 Guitar Hero Les Paul- Xbox 360 and PS3- Miles Davis- Stance Skin

Zing Revolution MS-MDAV40026 Guitar Hero Les Paul- Xbox 360 and PS3- Miles Davis- Stance Skin
Zing Revolution MS-MDAV40026 Guitar Hero Les Paul- Xbox 360 and PS3- Miles Davis- Stance Skin

Code : B0052M1546
Category :
Rating :
SPECIAL OFFERS
* Special discount only for limited time










Product Details

  • Brand: Music Skins
  • Platform: Xbox 360

Features

  • Made with the Best Quality Material with your child in mind.
  • Top Quality Children's Item.





Zing Revolution MS-MDAV40026 Guitar Hero Les Paul- Xbox 360 and PS3- Miles Davis- Stance Skin









Product Description

MusicSkins LLC is the industry leader in music, fashion, art, television, and pop culture premium quality, vinyl skins. We envision all iPods, mobile phones, PDAs, gaming devices, laptops, iPads, cameras, hard drives, e-readers and other personal electronics as portable canvases for style and individuality. Our focus on pop culture and personalization has created a stylish way for bands, brands, artists, TV shows, DJs, models, charities, and media outlets to become closer to their fans while providing protection and an alternative to bulky cases. The popularity of so many diverse images in our skins catalog from The Beatles to Taylor Swift, Domo to Ed Hardy, Adult Swim to Find The Cure Clothing and everything in between has separated MusicSkins as the source for the coolest skins on the planet. Our durable skins are Made in the USA from premium 3M vinyl, which will defend your device from the harshest scratches. The special adhesive is completely removable and leaves no residue so you can easily switch your MusicSkins for the latest release. MusicSkins add almost zero bulk so your device will still integrate perfectly with almost all case, bag, dock, iTrip or armband. MusicSkins are the highest quality skin product on the market. Produced using a patented 3M Controltac vinyl with air release technology combined with a protective Oracle, gloss, overlaminate. The premium 3M vinyl material allows consumers to apply and remove their skin without any residue or air bubbles. The protective Oracle over laminate protects the skin from wear while also adding an additional protective layer for the device. Music Skins MS-MDAV40026 Guitar Hero Les Paul (Xbox 360 & PS3)- Miles Davis - Stance Skin





   



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Zing Revolution MS-MDAV40026 Guitar Hero Les Paul- Xbox 360 and PS3- Miles Davis- Stance Skin. Reviewed by Keenan I. Rating: 4.5

This Page is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

Best Price Mafia II

Mafia II
Mafia II

Code : B000ZK698C
Category :
Rating :
LIMITED DISCOUNT TODAY
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Product Details

  • Amazon Sales Rank: #1459 in Video Games
  • Brand: 2K Games
  • Model: 39406
  • Published on: 2010-07-31
  • Released on: 2010-08-24
  • ESRB Rating: Mature
  • Number of discs: 1
  • Platform: Xbox 360
  • Number of items: 1
  • Dimensions: .50" h x
    5.30" w x
    7.40" l,
    .37 pounds

Features

  • Players will be immersed in the Golden Era of America as Mafia II features tracks from some of the era's most influential artists
  • Through strong, authentic characterization and compelling narrative, the mature storyline will make you understand the pull and impossible escape of life in the Mob
  • Take part in car-to-car gunfights, hand-to-hand combat and gunplay, forming an intense and exciting experience
  • 2K Czech's next-generation engine, allows gamers to travel from outdoor environments to intricately designed interiors without the need for loading times





Mafia II









Product Description

A gangster movie experiencewith action-packed batProduct InformationIn Mafia II born the son of a poor immigrant Vito is a beatendown Italian American who is trying to secure his piece of the AmericanDream. Looking to escape the life of poverty that consumed hischildhood Vito is soon swayed by the lure of power and wealth that alife of Organized Crime can bring. A petty criminal his whole lifeVito along with his childhood friend Joe will descend into the worldof organized crime. Together they will work to prove themselves to theMob as they try to make their names on the streets of a cold andunforgiving city.Powered by 2K Czech's next-generation engine Mafia II lets players experience the true evolutionof the Mafia game that defined a genre. Gunfights hand-to-hand batand vehicular exploration feature new depth and dimension that allowplayers to experience the world of Mafia II in a way that will keepthem ing back for more.  Mafia II is a third-personsandbox shooter game that provides alook into the dark and unforgiving world of the Mob. Expanding on theoriginal hit Mafia this new incarnation takes players even deeperinto theMafia with a mature and exciting experience that allows players toexplore the gameworld as they wish and immerses them in it like neverbefore.Product Features Immersive Gangster Experience - Throughstrong authentic characterization pelling narrative and stunningpresentation the mature storyline will make players understand thepull and impossible escape of lie in the Mafia. Action-Packed Gameplay - Take part inheart-stopping car-to-car chases visceral hand-to-hand bat andintense gunplay all of which e together to form a deep andengrossing gameplay experience. Authentic Portrayal of Mid-20th Century America- Experience an epic story set across two decades where the clothingcars and advertising are meticulously created to replicate the feel ofa '40s and '50s American city; as players progress through the eras thecity and its elements wil





   



Customer Reviews

Most helpful customer reviews

103 of 122 people found the following review helpful.
3Fuhgeddaboudit!
By LOX718
Back in 2007 when the first trailer for Mafia II debuted, I said to myself this looks awesome.I played the first one and thought it was one of the best PC Games ever made, So I was looking forward to this game since it was announced. I was blown away by the demo despite it having a 12 minute time limit. It wasn't long into my Mafia II playing experience that I realized I enjoyed playing a 12 minute demo more than playing 2 hours of the actual game.I was very disappointed in this one.The game is set in a fictional called Empire Bay (Based heavily on 1940's-50's era New York City)Taking place after World War 2 and beginning in 1945 when The main character Vito, returns home from serving in the US Army. We are introduced to Empire Bay and the games characters. The vintage cars & Well put together oldies soundtrack add to the overall feel of the 40's and it certainly feels authentic. However This all provides a facade for a game that lacks much substance and leaves the player craving for any kind of excitement. This game reminds me of a beautiful woman, appealing and seductive at first glance, but you find she's as dumb as a bag of rocks.Mafia II is similar to it's predecesor. The story is really the only thing that makes this game interesting but it's dense plot and predictable outcome really make it just as dull and boring as the gameplay. The voice acting is certainly one of the few postitives of the game, featuring the voices of TV stars Rick Pasqualone & Sonny Marinelli. The Cinematics really make you feel like your watching a Scorcese flick, sadly this isn't enough to mask the insipid world around the player.The map itself isn't very big to begin with, Despite having an open world with seemingly limitless possibilities, The game feels more like a dictator forcing you to rush through the game and beat it as quickly as you can. For instance,when Vito completes a Chapter/Mission he is always told to "go home" and "sleep" this leaves the story to proceed to the next chapter. I'm not saying it should be like GTA, But it would have been better if you could space out your story progression and do side-missions for different characters at your own leisure, rather than just go straight up the gut with the story. Perhaps 2k Czech did this purposely to hide what awful non-linear activities they have spread throughout the mapTo put it blatantly there is really nothing outside the linear plot that can keep you occupied, The car customization option is a really cool feature and I'm sorry to say is perhaps the highlight of the game, allowing you to get a fresh paint job, new rims, and engine upgrade. Unless you enjoy robbing stores, Bringing stolen cars to a chop shop for money, Getting drunk or buying clothes this game is not for you.There is no free roam save feature the game saves automatically when you advance to the next chapter, this really cripples the open world, sandbox type game I was expecting it to be. Mafia II lacks the diversity of the other mafia themed video games such as The Godfather. The Godfather allowed you to run a vast criminal empire of rackets, store fronts and prostitution rings, why wouldn't The people at 2k Czech realize that's what being in the mafia was all about and what makes the game fun and interesting. 2k Czech must not have played this game after they made it because they would realize how dull and un inspiring of a game it was, Which makes me wonder why they even delayed this game for as long as they did. It didn't improve anything. The map is consists of only 3 islands which are all clones of each other with simlar buildings, shops and streets.If anyone played the demo, somewhere along your torturous experience in this game you'll notice the subtle differences like the bridge cincematic in the demo is not even in the game at all. I feel 2k sucker punched us and made us look like fools.This game had alot of potential. It wasn't long into my Mafia II playing experience that I realized I enjoyed playing a 12 minute demo more than playing 2 hours of the actual game. My advice to those interested in purchasing this game, don't be decieved by the trailers, gameplay footage or what favorable reviews you may come across, This game isn't half bad however I would not reccomend buying it there is no replay value at all. It's the ultimate game designed to look good in Trailers, Posters, etc. and set us up for a high expectations and HUGE letdown. Perfect example of style lacking substance.

27 of 30 people found the following review helpful.
4Excellent presentation hides a so-so game.......
By Jason Bean
Mafia 2 is a fun 3rd-person action game. It's not a GTA clone nor is it up there with Gears of War or Uncharted as far as shooting and covering go. It does however have a great story to tell with well-staged cut-scenes and some of the best graphics I've seen on a console.As I said before the story of Mafia 2 is excellent and VERY much carries the game. You play as Vito Scalletta, a poor Italian-American in the 1940's who, after fighting in WWII, finds himself drawn into the world of crime. Every character in Mafia 2 is well developed and well voice-acted and the story plays out very dynamically (starting in WWII Italy to a prison stretch to being a mafioso on the streets on Empire Bay) but is easy to follow.The graphics are also excellent in Mafia 2 and really bring the world to life. Snow and leaves fall, birds and cats move around on stoops and in alleys, and people go on about their daily lives while you are on a mission. The building interiors look especially good like they were taken out of an episode of 'Mad Men'. The character models are surprisingly detailed as well.While the presentation of Mafia 2 is a wonder to behold, the gameplay is very disappointing. The controls are shaky when you're just walking around. Driving around takes some getting used to but is fun overall, same with hand-to-hand combat. Shooting and covering however is lacking: namely you can't blind-fire from cover. Normally I wouldn't mind (I mean you can't blind-fire in Mass Effect either) but when your enemies CAN blind-fire from cover and with some of them trying to rush you, gun-fights can get frustrating.Mafia 2 is also very linear. I don't mind that there's no side-missions (which I rarely partook in games like GTA or Red Dead Redemption) but the basic story-missions almost never have alternate paths. This is a shame because there's a couple really good stealth-missions thrown into the mix that could've benefitted from non-linear solutions. In fact I think the game needed more stealth missions because I had more fun on those than the actual gun-fight and chase missions (or at least have a stealth optional solution to most missions, I mean I ASSUME the criminal underworld doesn't want this much attention drawn to itself!).Despite my complaints Mafia 2 is still a worth-while game. It took me about 10 hours to beat which is average for a linear action game. If you love good gangster stories like I do you'll love the narrative of Mafia 2. If you're looking for a more well-polished gaming experience best to save your money.

9 of 10 people found the following review helpful.
3Love this game but it ended too soon...
By KarmaG
I am quite the fan of GTA style games. Not just the storyline but the way the game plays as far as controls etc. This game while somewhat predictable because of who made it, is exactly the kind of game I like. The graphics are fabulous. They have a somewhat dark feel to them without actually being "dark". The missions really fall into being predictable but again, fun. The camera controls are also predictable which is a good thing. I hated Alan Wake for the reason of the camera control being absolute crap, those in this game are what I am use to and gives you the ability to really look around and watch where you're going and what's going on around you.Edited to add that the soundtrack is simply amazing. I'm not old enough to remember music from that era so I forget that there were alot of good artists back then.Editing a second time now that I have finished the game. Wow! The ending comes fast. I wasn't expecting it when it came. I had a feeling the mission I was on might be the final mission the way it was playing out but was still surprised. The fact that there is no free play after the final mission is bad. If you wanted to collect all the collectables in the game you'd better do it before you get sent to the Observatory. There were so many open ended things in this game that they could have expanded on but didn't.Overall this was a fun game but not worth the $60 paid for it. This was shorter than most EP's/ports for GTA games. I've said that just to give you a reference to how short this game really is. There really is little replay value in this game. Play it once and you're done.

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Mafia II. Reviewed by Mike S. Rating: 4.8

This Page is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

Thursday, August 9, 2012

Online Zing Revolution MS-SXP10040 Guitar Hero Gibson X-Plorer- Xbox 360- Sex Pistols- Never Mind The Bollocks Skin

Zing Revolution MS-SXP10040 Guitar Hero Gibson X-Plorer- Xbox 360- Sex Pistols- Never Mind The Bollocks Skin
Zing Revolution MS-SXP10040 Guitar Hero Gibson X-Plorer- Xbox 360- Sex Pistols- Never Mind The Bollocks Skin

Code : B0052M0JP2
Category :
Rating :
LIMITED DISCOUNT TODAY
* Special discount only for limited time










Product Details

  • Brand: Music Skins
  • Platform: Xbox 360

Features

  • Made with the Best Quality Material with your child in mind.
  • Top Quality Children's Item.





Zing Revolution MS-SXP10040 Guitar Hero Gibson X-Plorer- Xbox 360- Sex Pistols- Never Mind The Bollocks Skin









Product Description

MusicSkins LLC is the industry leader in music, fashion, art, television, and pop culture premium quality, vinyl skins. We envision all iPods, mobile phones, PDAs, gaming devices, laptops, iPads, cameras, hard drives, e-readers and other personal electronics as portable canvases for style and individuality. Our focus on pop culture and personalization has created a stylish way for bands, brands, artists, TV shows, DJs, models, charities, and media outlets to become closer to their fans while providing protection and an alternative to bulky cases. The popularity of so many diverse images in our skins catalog from The Beatles to Taylor Swift, Domo to Ed Hardy, Adult Swim to Find The Cure Clothing and everything in between has separated MusicSkins as the source for the coolest skins on the planet. Our durable skins are Made in the USA from premium 3M vinyl, which will defend your device from the harshest scratches. The special adhesive is completely removable and leaves no residue so you can easily switch your MusicSkins for the latest release. MusicSkins add almost zero bulk so your device will still integrate perfectly with almost all case, bag, dock, iTrip or armband. MusicSkins are the highest quality skin product on the market. Produced using a patented 3M Controltac vinyl with air release technology combined with a protective Oracle, gloss, overlaminate. The premium 3M vinyl material allows consumers to apply and remove their skin without any residue or air bubbles. The protective Oracle over laminate protects the skin from wear while also adding an additional protective layer for the device. Music Skins MS-SXP10040 Guitar Hero Gibson X-Plorer (Xbox 360)- Sex Pistols - Never Mind The Bollocks Skin





   



Customer Reviews

Most helpful customer reviews

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Zing Revolution MS-SXP10040 Guitar Hero Gibson X-Plorer- Xbox 360- Sex Pistols- Never Mind The Bollocks Skin. Reviewed by Victor F. Rating: 4.0

This Page is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED "AS IS" AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

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